Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Help!! Animating tank tread

10-25-2007, 11:35 AM
Guys i'm designing this model for a robotics project and i copied a tread element over a spline using a path deform modifier.I want to animate the treads using the percent spinner on path deform modifier panel and i want to kno a way to link the angular rotational speed of the tires to this spinner i.e. the tires should spin in accordance with the changes on the percent spinner or mayb there is another way of doing this.Moreover i also want to make the treads more dynamic i.e. deform according to the surface they are placed on, mayb reactor can b used but i'm really new to this so i have no idea.Please help quickly, i got a really important presentation in a couple of days.Thanks in advance!!

10-26-2007, 11:24 AM
17 views and not even 1 reply, whats the matter?? is it that bad??

10-30-2007, 12:57 PM
I can't speak for everyone else here, but personally I'm at a loss to help you with something like this. I think this forum is primarily for critiques on animation, which isn't in your post; that might be why you're not getting as many replies as you'd like. For technical advice about this sort of thing, you might want to post a question in the Rigging Forum (http://forums.cgsociety.org/forumdisplay.php?f=54). Technically that forum is for character rigging, but you might still get better results there. Good luck, and sorry I couldn't help more!

10-30-2007, 02:03 PM
Ya dude......I also feel you will get comments in riggin thread

10-30-2007, 02:57 PM
Ya probably u guys are right.I'm such a dumb newb i'm posting a rigging question in an animation forum!! Thanks for ur replies

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10-30-2007, 02:57 PM
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