I'm currently trying to write a script that would be a "one click" button that would Use the render to texture functions to bake a normals map, light map, shadow map and an occlusion map, by using a Low rez and a high rez model. I also want to use the Offset instead of the Cage for my projection. (options in projections option > method box)
Anyone could help me ? The max listener doesn't "see" the Render to texture actions so i explored Macro_BakeTextures.mcr But i couldnt do much except rendering simple diffuse or shadow map on a single object.
Thank you for your help !