View Full Version : miDefaultOptions ?

10 October 2007, 10:17 PM
im need to know how in mel how i can create that node.
when u open the render global window and set the render to mental ray that node is automaticly created

i have a script who is run in batch render ( DOS ) using the preRender flag to set the antialising of mental ray so im using a piece of code that maya use to set the antiAliasing in maya env but when i go externaly i need that node maya create

so if anyone know how to get it pls tell me


10 October 2007, 05:34 AM
Use miCreateDefaultNodes;

Check out mentalrayUI.mel (Maya path\scripts\others) for more mental ray related procedures :)

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10 October 2007, 05:34 AM
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