View Full Version : Jaw rotation

John Keates
04-06-2003, 05:15 PM
I know that this is probably a stupidly basic quistion but here goes...

I am quite new to animation and am setting up a realistic type head. I was trying to work out where the jaw bone should rotate from and thought that I should check the anatomy book that I own.

In there it says that the jaw bone actually moves forwards as it opens.

Should I worry about this or just shove a bone in and rotate it? I so, where should the bone rotate from. (I have speant an age lookin in the mirror and doing goldfish impressions but have found no easy answer).

Thanks in advance for any feedback.

04-08-2003, 11:34 PM

Matt Leishman
04-09-2003, 06:34 AM
yeah, what he said.

oh, and just have it rotate, i've never heard any complaints with my rigs when the jaws only rotate.


John Keates
04-09-2003, 09:38 AM
A picture speaks a thousand words! Thanks. Looks like it is a little less complex that I had thought.

CGTalk Moderation
01-14-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.