View Full Version : rotation of instanced geometry/ Aim?

04 April 2003, 02:46 PM
does anyone have any tips how to setup an animation of instanced plane particles that rotate randomly and at a given time settle down facing a direction, I want to achieve a typ of swarm effect with random moving planes and project a loggo on them for a period of time, then let them float away in a random manner to settle down at another location facing another direction. I know i can use goals but how do i control the rotation of the instanced particles?



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