View Full Version : AO vector

09 September 2007, 02:51 PM
Hi there;

Is there any way to specify a vector for the mib_amb_occlussion MR node?, I remember you could do that with Dirtmap shader, but I want it on mib_amb_occlussion node.

I donīt want to use any other custom shader since none of them are compiled for 64 bit windows machines, at least the ones I know of...

Any ideas?

Thankīs in advance.

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09 September 2007, 02:51 PM
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