View Full Version : Shadow Problem using Mental Ray

09 September 2007, 11:53 AM
I am trying to use GI and final gather on a model I am working on, and I keep getting this problem with the shadows. Anyone know what I am doing wrong? (

mr Bob
09 September 2007, 02:00 AM
I do find GI and FG in maya a big waste of time and effort. The best way to get a nice colour FG pass is to use the IBL node , and set the FG falloff stop on your render globals to 0.001 , that way you dont get the occlusion shadow. Then All you need to do is render a pure shadow pass and comp


CGTalk Moderation
09 September 2007, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.