How can I snap Vertecies to the XY-plane and how can you snap without retain component spacing?
Can I set the proportional modelling tool to be based on edge distance?
To you modelers who uses XSI with a wacom, how do you go around change the radius on the proportional modelling tool?
Can XSI cap holes in polygon meshes?
Can crosswalk transfer lights and mental ray settings from max or maya?
Hope you guys can help me.