View Full Version : Montgomery Burns

09 September 2007, 02:47 AM


09 September 2007, 01:09 PM
hmmh.. i like the modeling and materials alot, but i think you might want to pose the hand a bit better ;)

09 September 2007, 03:44 PM
but his hand in this picture is . . .


09 September 2007, 08:49 PM
I think you could have his neck a bit more horizontal... like if his back was more curved...
otherwise, it is quite funny :) ... will you try to rig and animate it?

09 September 2007, 04:48 AM
It is rigged yorik, how did you think I got his arms posed like that ? :D

I don't think I'll animate him soon. I made him because I got bored of doing my school assignment so I don't think I'll be animating him. :P

Thanks for the replies guys.

09 September 2007, 11:38 AM
Mind showing the rig? I'm a sucker for rigs...

09 September 2007, 12:50 PM
Here you go FreakyDude.

I'm no rigging expert, but this is how I often rig my characters:

I painted weights for Burn's body, white shirt, shoes and outer blue vest to the same armature. So the cloth are not in the same mesh as the yellow skin body, in case you wanted to know.

You can ask me question on IRC. I'll be on #blenderchat and #blender ( server).

Have fun Blending. :)

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09 September 2007, 12:50 PM
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