View Full Version : Montgomery Burns

09-07-2007, 02:47 AM


09-07-2007, 01:09 PM
hmmh.. i like the modeling and materials alot, but i think you might want to pose the hand a bit better ;)

09-07-2007, 03:44 PM
but his hand in this picture is . . .


09-07-2007, 08:49 PM
I think you could have his neck a bit more horizontal... like if his back was more curved...
otherwise, it is quite funny :) ... will you try to rig and animate it?

09-08-2007, 04:48 AM
It is rigged yorik, how did you think I got his arms posed like that ? :D

I don't think I'll animate him soon. I made him because I got bored of doing my school assignment so I don't think I'll be animating him. :P

Thanks for the replies guys.

09-08-2007, 11:38 AM
Mind showing the rig? I'm a sucker for rigs...

09-08-2007, 12:50 PM
Here you go FreakyDude.

I'm no rigging expert, but this is how I often rig my characters:

I painted weights for Burn's body, white shirt, shoes and outer blue vest to the same armature. So the cloth are not in the same mesh as the yellow skin body, in case you wanted to know.

You can ask me question on IRC. I'll be on #blenderchat and #blender ( server).

Have fun Blending. :)

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09-08-2007, 12:50 PM
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