View Full Version : Convert 32 bit mr displace maps for RfM 2.0?

09 September 2007, 12:38 PM
Hi, a client gave me a bunch of 32bit RGB displacement maps, which render/displace a given model fine in mr. However, I would like to use RfM2 for rendering. Now, when I convert the maps back ti say tif or iff, the model blows up like a balloon. Surely, this has to do with the conversion. I`m rather new to this displacement topic and searching with a few keywords leeds to tons of sites with for me irrelevant stuff. Has anybody a clue what I could do to get the maps converted nicely or tell me which displacement map format RfM 3 likes the most?
Thanks in advance

09 September 2007, 03:10 PM
Sounds like a Alpha Gain/Alpha Offset thing.

Digital-Tutors has some free RfM videos ( Maybe you'll find what you need there.

09 September 2007, 04:07 PM
thanks cim, hopefully this will get me on the right path! :)

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09 September 2007, 04:07 PM
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