View Full Version : Stretching an Animation Including Blend Shapes

08 August 2007, 09:48 PM
I have created an animated camera move that includes a variety of blend shapes.

After finishing up and upon viewing my playblast I realize it would be better if it were longer.

I want to be able to stretch out all my key frames such as in the Dope Sheet. Can I do this including the keys for my blend shapes all at once?

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08 August 2007, 09:48 PM
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