View Full Version : Cycle Run

08 August 2007, 09:36 PM

First sorry for my bad english...

Im doing a animation to my character, hes running. I do it with pose to pose mode, but I see the trayectory its huge and Im thinking two choices but, I find some problems in both.

1. The first one its in curve editor do it a loop, the problem, I cant stop it.
2. The second one its doing all the trayectory pose to pose...

Ive another way?


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08 August 2007, 09:36 PM
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