View Full Version : Hmc#10: lion attacking a wildebeest

08 August 2007, 11:26 PM
Hi all.
I have never participated in this kind of challenges before, but this one seems too much fun to miss out on.
Initially I thought about doing a lion attacking a zebra, but seeing as Animastur is allready doing such a great job on that I'll settle for a wildebeest.
I was looking for some reference at bbc motion gallery ( and I found a couple of nice poses in a video clip of a lion and a zebra that I can translate to a wildebeest.
I don't know if I have the time to finnish it, but I'll try.
Posting this thread will definately help me push me forward.

08 August 2007, 12:22 AM
yea.. the challenge is getting nice >)

awsome sketches man..
can wait to see what u got!

c ya!

08 August 2007, 11:06 AM
Ok.. I'm in for a slow start, but here goes. This is the start of the lion's head.

08 August 2007, 01:52 PM
Sounds and looks great so far!:thumbsup:
Cant wait to see more.

08 August 2007, 04:16 PM
Thanks for the comments. Here the body is ready. Now I guess it's time to take it through Zbrush for an additional proportions pass.

08 August 2007, 05:15 PM
I like much the drawings. Very good modeled of the lioness.
Surely that will be better than the one of post “Lion attack zebra”… :rolleyes:

08 August 2007, 11:02 PM
Thank you, animastur. I doubt that it will be better, but hopefully I'll manage to make it different from yours.
Here is first pass in zbrush. Only standard brushes so far. I'm not sure I like the proportions of the head and I'm not really sure if I'll do it all i zbrush, or if I'm gonna bring it into maya, pose it there, and bring the whole thing with the wildebeest and the lion back into zbrush in the end for final detailing.

08 August 2007, 11:15 PM
Here's the backdrop I'll use for modelling the wildebeest:

08 August 2007, 11:34 PM
And now, here is the start of the body:

08 August 2007, 12:59 AM
Here is the first pass in Zbrush. I think I'll export the lion and the wildebeest and pose them in maya.

08 August 2007, 06:34 PM
Ok, here are the animals "rigged" in Maya. No IK chains, only FK joints since I'll be posing for a still image.
I'll throw together a couple of poses and see which I like the most. -Or which you like the most... :)

08 August 2007, 07:45 PM
And here is the first pose:

I'm thinking about making the wildebeest bigger. Now it doesn't look so impressive, seeing that the lion is allmost as big as the wildebeest. Oh, and it will of course get horns aswell.

09 September 2007, 01:58 AM
looking great, first pose looks kool keep them coming!

09 September 2007, 09:46 AM
Here it is again. The wildebeest has gotten horns and gotten bigger, and the lion has gotten teeth. Time to bring them back to zb, I guess.

09 September 2007, 10:12 AM
Very sweet!:thumbsup:

I really like what you've got so far. Keep the updates coming! :arteest:

09 September 2007, 10:57 AM
Beautiful choice in body position. Great sense of action and a great mood setter. Keep it up!

09 September 2007, 08:34 PM
Thank you all for you comments.

I know I said I'd throw out some poses, but I've instead become so hung up in sculpting the first pose that I completely forgot. I'll get on it now.

Meanwhile, here's an update.
By the way, Zbrush has this annoying habit of importing my objs as flipped across the z axis (so that they're mirrored). Anyone else have this problem?

09 September 2007, 09:22 PM
Edit: hrm... for those unfortunate ones who was so unlucky to get to se my original post: I apologize for the language... anywasy, hopefully this will teach me to save regularly!! .... Well, well, there goes one day of work straight down the loo....

09 September 2007, 10:30 PM
I didn't see the original post but I know what it feels like. SAVE ALWAYS!!! What's important is you keep going. Great progress.

09 September 2007, 10:54 PM
Well, thanks, XTitan.
I'm usually very "good" at saving usually. But in Zbrush it's so easy to get caught up in sculpting, that time just flies by, and then you think "hm, maybe I should save my progress... yeah, I'll just fix this and add this stroke and then I'll save...." and then, after a couple of strokes (or a couple of hours originally meant to be a couple of strokes) POOF. Zbrush is gone.

I think I'll rename the shortcut on my desktop to "Ctrl-S-Brush" just as reminder when I launch it...

Here's another pose. Not sure I like this one....

09 September 2007, 12:34 AM
One last pose for the evening....
One with a little less obvious outcome... :)

09 September 2007, 11:00 PM
HCR MINI-Challenge #10: Animals in Motion:Post the Final (

09 September 2007, 11:00 PM
HCR MINI-Challenge #10: Animals in Motion:Post the Final (


09 September 2007, 02:58 AM
Here are the final beauty renders:

Please click HERE ( for a larger version.

Please click HERE ( for a larger version.

The orthographic views of the model can be seen HERE (

09 September 2007, 03:31 AM
Looks great! I like the dynamics and interaction.

09 September 2007, 08:16 AM
I like very much all the poses. Very good work!

Good luck!


09 September 2007, 07:02 AM
Great work! No argument about that!:thumbsup:

PS: I hope your lioness wont spoil her success and get crushed by the sheer weight of the wildebeest. ;)

09 September 2007, 10:50 AM
Thank you very much, Quadart, animastur and TheRazorsEdge :) .

And no, I don't think she'll be crushed by the weight of the wildebeest. Just take a look at THIS ( clip. Or THIS ( even. ;)

09 September 2007, 11:00 AM
Just take a look at THIS ( clip. Or THIS ( even. ;)
Touche'! ;)

Many thanks for the links! Great reference to have for future projects perhaps.

09 September 2007, 02:32 PM
Nice finish! I can really feel the weight of the beast.

09 September 2007, 02:51 PM

Your modeling skills are unmatched Pixelranger, this is truly a work of art. Inspiring :)


09 September 2007, 09:56 PM
five star from me for:
Best Interaction Between Animals
Best Overall Entry
good luck

09 September 2007, 09:57 AM
Very articulate piece. Super modeling, very very nice.

Snakkes :)


CGTalk Moderation
09 September 2007, 09:57 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.