I've got a problem with a simple rig (i think so)
I want to move the object always by the same axis (translateX for example), then, rotate in Y to change de "look at direction" and translate same again in X (local).
It's like a rudder, just changing translateX to move forward and change direction by roration in Y
I Uploaded a video to explain how I want to move the object/creature. All are right except the hand-reposition of the pivot :S