View Full Version : HMC#10:Giraffe running

07 July 2007, 02:28 PM
This is a great idea. I have been wanting to do some more animal models. Going to use this as an opportunity to practice some zbrush techniques. This image is by the photographer steven bloom. The pose will be loosely based on it.

08 August 2007, 08:53 PM
Hiya, i guess i should keep an eye on your thread as we're both doing giraffes (in different situations) looking forward to seeing how yours comes along, good luck

08 August 2007, 03:08 PM
Yeah, good luck with the giraffe speakerwizard. It looks like we are the only 2 giraffes at this point... Here is a small head update.

08 August 2007, 03:19 AM
update to the mesh

08 August 2007, 03:22 AM
nice work man!
keep it going!

08 August 2007, 03:49 AM
Looks great! I'd like to see the wireframe soon

08 August 2007, 03:14 PM
here is another update,

08 August 2007, 06:39 PM

model looks nice and topology is good, - but i gues the head is to thin..
good luck!

09 September 2007, 02:12 PM
I was having some issues with my normal maps, so I redid the base topology and UV layout again. I also made the head a little thicker like you suggested Staszek. Still tweaking normal maps, and starting the texturing also.

09 September 2007, 03:40 PM
I done some texture work and a simple skeleton for deformation...

09 September 2007, 06:42 AM
Looking very nice!:thumbsup:

Cant wait to see what kind of scene exactely you are planning!

09 September 2007, 02:46 PM
Thank you razor, I am playing with the enviroment and lights now, feels like time is just flying by...

09 September 2007, 10:54 PM
HCR MINI-Challenge #10: Animals in Motion:Post the Final (

09 September 2007, 03:53 PM
Here is my entry for the Encounters and animal habitat HMC #10. Its called giraffe running. I used maya 8.5 to create base mesh, then used z brush to add some details to mesh. Textureing is done in photoshop CS and lighting and rendering in mental ray/maya software. Grass and trees are painteffects.

09 September 2007, 07:16 PM
Ok guys time to talk
LESSONS LEARNED (Animals in Motion): Lets TalK! (

CGTalk Moderation
09 September 2007, 07:16 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.