View Full Version : HMC 10: Animals in Motion: Badger

07 July 2007, 08:15 AM
Hey guys!

This will be my first model (on my own, organic and so on) and due to work don't know how far I can push this. But I'll try it hard.

So. I start from nurbs primitives and convert in polys and then into subds. After all I never saw a shaved badger so... hope the proportions will turnb out well.

Fur will be the next big thing never used it.

This is gonna be tackeled in maya.

Here are the first pix.

07 July 2007, 02:16 PM
Badgers are awesome. Good luck with the challenge.:thumbsup:

07 July 2007, 06:31 PM
thx boone...

heres an update.

the claw-

and full

08 August 2007, 02:48 PM
found another hour to work on this. mostly did some cleanup.

since this is my first try, some comments on topology would nice.

attached wireframeOnShaded angeled front and back

08 August 2007, 07:02 AM
so far i blocked everything in except the ears... don't know how to procede with them

but thats what ive got so far.

08 August 2007, 07:30 AM
If this guy ends up doing the badger dance you've totally got my vote ;)

(for reference:

CGTalk Moderation
08 August 2007, 07:30 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.