Forgive me if this has been covered somewhere by someone else. I'm studying Game Design and I've been using 3ds max for about 3 years now. So my background is fairly solid to build up from, so I started to use Zbrush. However, since I'm fairly new to Zbrush I have a question.
With ZB3 I have most likely an easy answered question but I'm looking for a way to import multiple meshes from 3ds max. I'm sure the subtool allows one to do this; however I just cant seem to locate the way to do so.
When I try to import more then one mesh the new import always takes the scene over instead of subtooling itself within the current document. (if that makes sense)
-Is there a way around this so that I can have a base mesh of a head , then import say a cloak or a hair mesh onto the current document or do I need to build this additional mesh within ZBrush?
Any help would be appreciated. Thank you.