View Full Version : Paint weights problem

07 July 2007, 09:55 AM
hi everyone i have problem with paintweights tool... i select object and i start painting weights... i click on 1st joint... i paint it as i want it to be ... then i click on the 2nd joint ... paint it to... and then i return to 1st one and it same as it used to be... why is this happening ?

07 July 2007, 12:12 PM
Because the influences affect each other. You have to lock the weightmap if you want it to not be affected by changes to other areas of the chain.

07 July 2007, 01:16 PM
mmm yes, it could be that, but infact sometime there is really a bug with the paint weights tool. That`s exactly what`s happening: You paint the influences of a joint after that you just switch to another one and back to the first /even without painting anything on the second one/ and then the first is all messed up. The last time it occured to me was when I removed one joint from the influences. Then I couldn`t paint a sh**. I had to detach the skin and add the joints again for that to work. And by the way I`ve experienced this bug in 8.5 but not in 8. I really don`t know another solution for that... Detach and bind again, that`s the only way I could fix it. If anyone knows why it`s happening and can confirm the same bug I will be glad to hear a workaround.

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07 July 2007, 01:16 PM
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