XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Fantasy Light Armor, Dangeruss (3D)

03-25-2003, 02:13 PM
http://www.cgnetworks.com/galleryimages/4429/Light_Armor_2045_medium.jpg (http://www.cgnetworks.com/galleryimages/4429/Light_Armor_2045.jpg)

First things first - This has nothing to do with war, pro or con. I just like fantasy armor stuff. Cool?

From a concept Sketch (http://www.hawkprey.com/tankee.htm) by Hawkprey (James Hawkins). It's with his kind permission, I am posting it here.
Quoted from permission correspondence: "Hey that is amazing! I want to link that on my site if it is OK. Of course
you can use my stuff. I would consider it an honor to be associated with
such a kickass modeller. Really nice man.

Glad I could offer a little inspiration. - Jay"
Aliens "pulse rifle" from Darren Proctor's Movie Mesh Site (http://members.ozemail.com.au/~dproc/) .

Modeled and rendered in 3D Studio MAX 5.1 using Skyraider3d's E-Light Maxscript (http://home.wanadoo.nl/r.j.o/skyraider/e-light.htm) for fake GI. Compositing and post processing accomplished in Photoshop.

03-25-2003, 02:16 PM
W O W ! Dude that rox :eek: :buttrock: , only thing is the background not really fitting (but thats just my 2 cents)

03-25-2003, 02:28 PM
sweet bebe... REAL sweet! :buttrock:

03-25-2003, 02:28 PM
Amazing detail and that dusty feel to it r0x0rs!

03-25-2003, 02:32 PM
:bounce: :bounce: :bounce:

03-25-2003, 02:33 PM
OMG, dude. That is so sweet!!!
Both the modeling and lighting are of superior quality.
Excellent job.
Yeah, Jay Hawkins rocks, doesnt he??
I've got one of his pieces as my wallpaper.

Keep up the awesome work!!

03-25-2003, 02:34 PM
Thats QUALITY m8 - did the fella who drew the sketches give u front and back views etc or did u literally just follow the image?

Bravo sir!:applause:

03-25-2003, 02:34 PM
Welcome to CG Talk, Russ :) About time you started coming around. lol That's a great model.

03-25-2003, 02:39 PM
That's ill. Very nice job on the detail.

03-25-2003, 02:39 PM
wow... i'm truly amazed!!!

03-25-2003, 02:41 PM
yup, that's absolutely wicked. all of the little details are making my eyes pop out of my head. nice work!

i agree with //Tec though, any chances of seeing a 3d background or an animation?

03-25-2003, 02:44 PM
Clear and great modelling,
some variations in the texture would be good.

No further critics from my side.

plz, a small animation :-))))

03-25-2003, 02:44 PM
Nice work but it seems floating on the floor... that beast seems heavy, it should dig the mug a bit imo :shrug:

03-25-2003, 02:46 PM
Nice, love all the details :applause:

03-25-2003, 02:53 PM
that model is fu**ing sweet man.:drool: :bounce: :buttrock:

Dave Black
03-25-2003, 02:59 PM
Now THAT made my morning.

Totally awsome model, dude.

Can you answer a few questions for us?

1. How long did it take you to model?
2. What's the poly count?
3. Can you post a wireframe?
4. The model looks like polys...Can you breifly speak on your technique?

Thanks, and again, amazing stuff.



03-25-2003, 03:01 PM
amazing work! but you might want to increase anti-aliasing ... because i noticed the gun at the top having jagged edges

03-25-2003, 03:07 PM
Killer modeling!

03-25-2003, 03:08 PM
Great WORK!! Look like superb work as have Westwood studio
i agree with ZEalot. His questions interested me too.

03-25-2003, 03:14 PM
This is rock solid! Awesome attention to detail! I can only hope that one day I can do something half as good! My only crits would be that I agree with Thirdeye...the tires should dig into the ground a little. Also that small rifle mounted on top looks out of place. It seems such a small and ineffectual weapon compared to the other armaments on the vehicle. Maybe a larger machine cannon would do better? Just a minor thing really. This is still one heavy hitter of a job you have done!! My hat is off to you. :xtreme: :bowdown:

03-25-2003, 03:14 PM
Sweeet jesus! :D Good work!

03-25-2003, 03:18 PM
That rock!!!!:buttrock: :thumbsup: :thumbsup: :applause: :drool:

03-25-2003, 03:21 PM
bloody hell :eek:
amazing modelling :thumbsup:

03-25-2003, 03:23 PM

I don't care what the MPG (or KPL) is, I want one!

Awesome job!

03-25-2003, 03:39 PM
Really nice I really like it. :thumbsup:

What was the rendering time, and your system specs(if not a secret:D

03-25-2003, 03:47 PM
:drool: Simply :drool:

Can we see some more renders showing some more details (close-ups)?

03-25-2003, 03:48 PM
fantastic model :drool:

03-25-2003, 04:02 PM
man oh man what a model, what was it created in and how long did it take :bounce:

03-25-2003, 04:04 PM

dude thats killer!!!!

schweet ass model, no comments cept for that its amazing stuff

03-25-2003, 04:15 PM
I dont have much to say cept for..COOL!!! Man that looks great.....:buttrock:

03-25-2003, 04:16 PM
:eek: wow,what a cool work, absolutely awesome!!:thumbsup: :applause:

03-25-2003, 04:17 PM
nice model dude.
looks like how ut2k3's bulldog would / should of looked hi-poly.
the texture definitely rocks and gives it that dusty / slightly rusty look i assume you were going for, and ( / but?) i can see where you grouped repeating objects in the uv mapping cause of repeating colors and curves. i'm actually working on a somewhat similar vehicle for a ut2k3 mod and i'd really like to see how you created the texture (or the texture map with / without the uv map ) for this vehicle, if it's not a problem. :D

03-25-2003, 04:18 PM
Pure inspiration for me. I love this model!!!!:applause: :cool:
Hey, by any chance can you post a wire version for us? Thanks.

Ian Christie
03-25-2003, 04:27 PM
Amazing model, my only comment is regarding the texturing. The lens of the flood light should be more like glass, if you don't want it to be clear, just make it a more glass like colour, not the same colour as the body of the vehicle.

Other than that I :bowdown:

03-25-2003, 04:33 PM
Per request, some scene details:

Construction: It's all poly work. - 388,920 of 'em. Loads of beveled shapes and extended primatives. Some FFD and lathe work naturally. A tiny bit of SubDiv stuff, but mostly simple stuff done with simple tools.

Textures: Almost embarassing... Pretty much low specular, default-ish greys with a subtle procedural marble trying miserably to look like camo. :rolleyes:

Modeling Time: About 25 hours.

Render Stuff: The E-light script generated 341 lights with colors based on a image map. The total shadow mapping was 350 MB, resulting in a render time of about 10 min at 1280x1024 res.

System spec: Dell 530 Workstation, Dual 1.8 Ghz Xeons, 1.5 GB RAM, Nvidia GeForce...



Vash T Stampede
03-25-2003, 04:39 PM
Yoooshuaaa!! :D excellent:drool:

03-25-2003, 04:46 PM
Looks likes the model is missing quite a lot of details...ehmmm...

:eek: That's one hell of a model!

Great style and highly detailed!

03-25-2003, 04:52 PM
Hehe very cool

one thing tho...

the gun on the top...
1) somehow reminds me of the "Alien" one... did u take inspiration from it?
2) its colours differ too much form the rest (or maybe is the rest that's too plain?)
3) it doesn't look like a gun made for a truck, it looks more a hand-rifle...

did u model it on purpose for this truck? or u made it before and then added it to the model?

anyway... :applause: great job!

03-25-2003, 04:57 PM
Awesome! That's amazing modeling, great job!

I'd agree that it should be sunk more into the ground and that the gun on top looks a little out of place but other then that I see nothing wrong with it. :applause:

03-25-2003, 04:58 PM
Fantastic work!
Get some killer textures on there, battle wear, rust, dirt, etc.

03-25-2003, 05:12 PM

03-25-2003, 05:42 PM
Thanks for the insights and inspiration!! Great work:buttrock:

Mangled Poly
03-25-2003, 05:44 PM
awesome way to follow the concept exact!

03-25-2003, 06:19 PM
kind of ... uhm ...


03-25-2003, 06:27 PM
can i ask you a question?

hOW long did it take to model all that?:drool:

Chaos Maximus
03-25-2003, 06:27 PM
just awesome!

...no other comments

03-25-2003, 06:44 PM
Dude nniccce, :eek:

love that tank...

03-25-2003, 06:46 PM
Really, really nice detail modeling, I love the your care with details the dirty texture give great look to model.

Wonderfull work, congratulations :applause:

03-25-2003, 06:54 PM
this is sick
great work , very nice details :applause: :insane:

Spike Siegel
03-25-2003, 07:22 PM
:drool: Sweet!!!!:drool:
Nice Work man

03-25-2003, 07:27 PM

03-25-2003, 07:28 PM
Thanks for the insight and inspiration.

03-25-2003, 07:48 PM
Very Nice! I just love GI! The model is really nicely detailed.

03-25-2003, 08:04 PM
very nice modeling. the comp could use some work, but nj man :)

03-25-2003, 08:05 PM
:eek: H O L Y C R A P :eek:

03-25-2003, 08:07 PM
very nice model dude

The Magic Pen
03-25-2003, 08:10 PM
Awesome model !!!

03-25-2003, 08:16 PM
that shit is siiiick, so good. That e-light really looks good, and that modeling is so damn good, just so damn....jesus, just so good. :surprised

03-25-2003, 08:28 PM
Originally posted by seenote2000
hOW long did it take to model all that?:drool:
Originally posted by Da Krunch
the gun on the top...
1) somehow reminds me of the "Alien" one... did u take inspiration from it?

Originally posted by Dangeruss
Modeling Time: About 25 hours.

Aliens "pulse rifle" from Darren Proctor's Movie Mesh Site .

Not exactly rocket-science :)
Apologies to Dangeruss if I shouldn't be doing this, I couldn't resist.

I do so like that model, too, it's extremly nice. I agree with others that the alien-gun seems somehow out of place though. I'm most fond of the dirty gray-ish used look you've archived, it's very nice-looking.

03-25-2003, 08:51 PM
sweet jesus that is nice

03-25-2003, 08:52 PM
i don't wanna mean anything, but the design of your car is strangely very similar to Feng Zhu's



check out his site

03-25-2003, 09:03 PM
really nice.

03-25-2003, 09:13 PM
TLy there is a simular look in over all shape, but Dangeruss
tank is very different then the iternaly cool consepter Feng Zhu...

03-25-2003, 09:22 PM
AWESOME! :buttrock:

03-25-2003, 09:50 PM
Awesome :buttrock:

and he even named the image "Light Armor" LOL :D
I wonder how the heavy one looks like ??

Corn Dog
03-25-2003, 09:55 PM
Sweet... Only original crit I have is the black personel gun ontop of the tank. It looks odd, maybe it could be a little beaffier to give better reason for it being fixed to the tank. As is a person could hold that gun and would want to be able to freely move around with it not be fixed like a turret.

That said I didnt look at the drawing you may hace been following it in detail.

Still looks cool over all.

03-25-2003, 10:08 PM
wonderful model, such attention to detail and everything is so nicely beveled. Great work!

03-25-2003, 10:17 PM
Originally posted by TLy
i don't wanna mean anything, but the design of your car is strangely very similar to Feng Zhu's

*edit image from quote to save space*


check out his site

Nothing wrong with similiar style, besides it is someone's concept drawing.

It's like, Feng Zhu is Ford, and this is Chevy's answer!

03-25-2003, 10:20 PM
Can you s-p-e-L-L my next screensaver

:surprised :drool: :surprised :drool: :surprised :drool:

03-25-2003, 10:23 PM
That's excellent! In terms of style all those concepts build up from the British designed Ferret and Fox series of armoured cars by the looks of them anyway, and no harm in taking those out into alien land for a spin. So any 'coincidence' could point back the original designers, there are lots of sites featuring both on the net and anyone can find one. But I don't see that matters anyway, it's a great model!

03-25-2003, 10:33 PM
no offense but Feng and others, concepts look cool and powerful, but I most say british armor is lack in art and good style war machines, and although it maybe a little similar to brit tank, it's somewhat of a deserves to compare these excellent concepts to brit war machines... :shame:

but thats just my opinion :beer:

03-25-2003, 11:00 PM
Well sorry but if you had driven around in them and knew what they looked like in real life you would recognise a chassis and wheel design when you saw it.

People have taken it on from the basic design, and that is the art in it. And while you might think British war machines 'lack style' I think you will find they were not designed for the purpose of pleasing your aesthetic sensibilities.

If you start from a base model like a fox or a ferret the resulting concepts are all going to look a bit alike but so what- they are great concepts and this is a great model.

03-26-2003, 12:26 AM
AWESOME! :drool:

See my Wip :

03-26-2003, 12:27 AM
That's excellent modeling! :D

03-26-2003, 01:02 AM
Cool desktop. Thanks. DOF would be nice.

03-26-2003, 01:17 AM
DOF? Why? If I were focused on something closely, I could see your point. Look at most outdoor photography and you'll see no DOF blurring. Ansel Adams' 64fstop stuff comes to mind. Razor sharp to near infinity...

03-26-2003, 01:45 AM

absolutely fantastic :drool:

03-26-2003, 03:01 AM
u know what? I feel this baby can really defend the accupant(s). I mean go into uncharted teritory and yet bring ya home safe and sound.

Mighty good concept and modelling dude!

03-26-2003, 03:56 AM

Not sure about how the "bead" down the center of the tread would work however. Maybe should have been concave?

Anyway, very awesome!

03-26-2003, 04:15 AM
Coooooooooooooooooooooooooool :drool:

03-26-2003, 04:16 AM
truelly incredable .. wow .. omg!! that is some serious modelling skill youve got their.. good job.

:eek: :eek: :eek: :eek:

03-26-2003, 04:55 AM
great job dude!! another fine example from 3Dmax...great job keep it up...try texturing it.....it can be a challage!!! overall excellent!!!!:beer: cheers mate!!!!!

03-26-2003, 05:37 AM
o,,,,,,,,,it's great mold,,,,,,,,,,,detail is beatuful:applause: :applause: :applause: :applause:

03-26-2003, 06:10 AM
Because the ground image is blurred and the tires are crispy clear.;)

03-26-2003, 07:28 AM
hey great to see you here as well Dangeruss...

Saw this at deviantART and it totally rocks man.... :buttrock:

03-26-2003, 08:15 AM
all i can say is that is amazing..... i wonder what it would look like with textures....

03-26-2003, 09:46 AM
I like it :bounce: :bounce:

03-26-2003, 01:39 PM
I like it very much,..... but u could make more metals materials for contrast it , and add it a bit of dirt.....:thumbsup: perhaps u can try it with quickdirt.............

03-26-2003, 02:04 PM
awesome work :bounce: :bounce: :bounce:
can you tell me more about how you modeled this ? was it box modeling, spline or poly by poly ? any references in the background when you were modeling ? thx

03-26-2003, 03:07 PM
Thats my favorite gun, its a M40 - pulse rifle with grenade luncher,
used in ALIENS, perhaps designed by Sid Meir during production.

03-26-2003, 03:29 PM
oh my gosh... amazing vehicle ....
argh.. maybe you could help me out with this one ;)




03-26-2003, 04:04 PM
@ pascal,

Wow! you're someone I really admire here. That's a pretty cool bike. The tubular surround on the seating area looks horribly uncomfortable. I'd love to detail that thing out if you want. I'm an avid motorcycle enthusiast and I'm sure i could enhance the believability of it. If your serious, PM me here and we'll work it out.

03-26-2003, 04:24 PM
SO MUCH DETAILS FOR ME!!!!!!!:drool:

03-26-2003, 04:27 PM
Pascal>> La france te salue! Ton taf claque toujours autant. Bonne continuation ( Nuro te passe le bonjour ) :thumbsup:

03-26-2003, 06:58 PM
we have a deal then ;) ill send you the bike's file asap.. btw.. are you working with max too?:hmm:

merci pour le ptit mot feerik, cool ton boulot, tres cool :) salut a nurofen ;)

03-26-2003, 07:02 PM
pop pop pop la...

police nationale...c'est quoi ce traffic ?!? vos papiers s'il vous plait...

03-26-2003, 07:02 PM
YeaHoO! vEry nICe mOdeLLing anD deSign, yea! the ruSty FeeL! :applause: :applause: :applause: :applause: :applause: :applause: enCoRE!

03-26-2003, 07:35 PM
The moment I saw your tank I immediately switched my wallpaper. It's amazing! And the fact that someone like Pascal asks for your opinion lets you know how good you really are. Great job!


03-26-2003, 07:39 PM
@ pascal, Yes. Max 5.1 But can work in earlier versions if need be. Are you sending the file to the email address in my profile? If so, that's fine, just worndering where to look for it.

03-26-2003, 07:40 PM
...always been a pain in the ... for me to create nice beliveable vehicles..


russ... just sent you an email ;)
max5.1 here too :beer:

03-26-2003, 07:55 PM
Witchy.. killing is an important thing, you are actually ending a life, every time someone dies weather good or bad, they deserve there last respects, at least to be killed with a pretty weapon (war machine with style), for an example the in WW2 the germans and the biggest strongest tanks, and what they also had was style, and for another example the medieval European sword was heavy and lacked a good edge also many were flat ugly, compare it to the samurai's sword the very making of the blade was an art, and they were all designed to have a great edge (beautiful and most effective), again another the Ak machine gun series, it was marked as a genius weapon and it looks good, compare it to the M-16 witch looks like a misquotes and jams, etc...

It is a fact in this worlds history that the best weapons looked good as well (with exceptions)

again I mean to offend no one but this is my opinion :shame: heck and you know I have a good point :thumbsup: any artist/engineer knows artistic weapons design is generally better.

03-26-2003, 08:13 PM
how many polygons is that model? just curious.. has a lot of detail and didnt' know if you did any displacement maps or anything like that to enhance the detail.

other than that.. very nice model but I do agree with the floating bit on the ground...

keep it up :-)

03-26-2003, 10:59 PM
Sorry I'm a bit late here :p. Incredible response here huh Dangeruss? ;) I mean over 100 replies weeee. Everything is just great man, aside from the floaty issue with the shadow, it's flawless imo ;)

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Incredible work.

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame (http://gallery.cgtalk.com) - which you are now placed


P.S. Please email me @ tito@cgnetworks.com for the award .psd file


03-27-2003, 12:21 AM
found this on the illustrate site


03-27-2003, 03:19 AM
Originally posted by clp
found this on the illustrate site


What this comparision with feng tank? COME ON! He bloody shown the pix that he modeled on, and its hawkspey's own bloody tank! If u think by placing that pic in here to start picking on him than you're sick!

If that is not your intention, than lets move on.

It is still one of the best modelling work that has grace cgtalk in a long time.:beer:

Well done Dangeruss!:bounce: :buttrock:

03-27-2003, 03:23 AM
Relax, I didn't mean anything like that, just wanted to show another good example of a tank model. I like them both equally for there individual aspects. Very tidy work.

03-27-2003, 04:12 AM
Cool! I agree clp, must say the dude managed to stay very focus to the design. :)

03-27-2003, 06:14 AM
The Feng model made the rounds here about 8 months ago when it was new. I was offered a free copy of illustrate from David Gould for its inclusion in his product gallery. ;)

chee huat
03-27-2003, 08:26 PM
Great job!
I like the modal.

chee huat
03-27-2003, 08:26 PM
Great job!
I like the 3D modal.

03-28-2003, 05:34 PM
Yes, seems floating on the floor, but pure gold !!!


03-28-2003, 05:44 PM
I'll take a slice.

Maya Ayanami
03-28-2003, 07:14 PM
that is some pretty good fake gi.

03-28-2003, 07:39 PM
Me want one of these!
Amazing, great work.:applause: :drool: :applause: :bounce:

04-03-2003, 06:34 PM
very nice design and modeling man! how long does it take to finish?

04-03-2003, 08:12 PM
Originally posted by derelict
What this comparision with feng tank? COME ON! He bloody shown the pix that he modeled on, and its hawkspey's own bloody tank! If u think by placing that pic in here to start picking on him than you're sick!

If that is not your intention, than lets move on.

It is still one of the best modelling work that has grace cgtalk in a long time.:beer:

Well done Dangeruss!:bounce: :buttrock:

In all fairness I thought about Feng's concept drawing right away as well when I saw this render, I actually thought it was based on it until I read the post and saw the Hawk's concept and compared it to Feng's. I don't think he was implying anything, neither am I, we are just saying they are pretty similar, that's all.

Martin. T
05-06-2003, 02:44 PM
kickass eh.. truck.. well all the stuff you've done looks sweet, but the rifle on the roof (alien something.. movie mesh something something) looks very wrong i think, really disturbing to the picture. but still the best eh car? ive ever seen...

Dave Black
05-06-2003, 03:11 PM
Martin. T:

If you look at modern day tanks, APCs, fighting vehicles, artillerary, and support craft, you WILL see pintal-mounted light to heavy machine guns mounted in battery along with the coaxial and main canons.

M60s, M240Gs, M249SAWs, M2s, grenade lanuchers, etc, etc, etc.

Why it looks out of place, I don't know. I think it adds an air of authenticity to the model, and I for one, love it.



Martin. T
05-06-2003, 03:15 PM
yes sure there are gus on tanks and war machines, but the quality of the model is far better than the gun, and thats what makes it out of place..

Lord Tyrion
05-17-2003, 05:26 PM
looks great from the modeling point.

but how do you get into this vehicle or is it remote driven?

05-19-2003, 07:26 PM
It's a PULSE RIFLE from aliens on the vechical, lol. cool. Pulse rifle isn't exactly a mounted weapon, else I like it.

Lord Tyrion
05-19-2003, 07:30 PM
Originally posted by Red_Riot
It's a PULSE RIFLE from aliens on the vechical, lol. cool. Pulse rifle isn't exactly a mounted weapon, else I like it.

you are right i have never mounted that weapon when i go and hunt aliens......

05-20-2003, 12:22 AM
Good to see you got an award!!! Makes me a bit happy too, as you used E-Light! :beer:

09-02-2004, 08:42 PM
Good Work!
Well Done:thumbsup:

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