View Full Version : Fantasy Light Armor, Dangeruss (3D)

03 March 2003, 02:13 PM (

First things first - This has nothing to do with war, pro or con. I just like fantasy armor stuff. Cool?

From a concept Sketch ( by Hawkprey (James Hawkins). It's with his kind permission, I am posting it here.
Quoted from permission correspondence: "Hey that is amazing! I want to link that on my site if it is OK. Of course
you can use my stuff. I would consider it an honor to be associated with
such a kickass modeller. Really nice man.

Glad I could offer a little inspiration. - Jay"
Aliens "pulse rifle" from Darren Proctor's Movie Mesh Site ( .

Modeled and rendered in 3D Studio MAX 5.1 using Skyraider3d's E-Light Maxscript ( for fake GI. Compositing and post processing accomplished in Photoshop.

03 March 2003, 02:16 PM
W O W ! Dude that rox :eek: :buttrock: , only thing is the background not really fitting (but thats just my 2 cents)
03 March 2003, 02:28 PM
sweet bebe... REAL sweet! :buttrock:

03 March 2003, 02:28 PM
Amazing detail and that dusty feel to it r0x0rs!

03 March 2003, 02:32 PM
:bounce: :bounce: :bounce:

03 March 2003, 02:33 PM
OMG, dude. That is so sweet!!!
Both the modeling and lighting are of superior quality.
Excellent job.
Yeah, Jay Hawkins rocks, doesnt he??
I've got one of his pieces as my wallpaper.

Keep up the awesome work!!

03 March 2003, 02:34 PM
Thats QUALITY m8 - did the fella who drew the sketches give u front and back views etc or did u literally just follow the image?

Bravo sir!:applause:

03 March 2003, 02:34 PM
Welcome to CG Talk, Russ :) About time you started coming around. lol That's a great model.

03 March 2003, 02:39 PM
That's ill. Very nice job on the detail.

03 March 2003, 02:39 PM
wow... i'm truly amazed!!!

03 March 2003, 02:41 PM
yup, that's absolutely wicked. all of the little details are making my eyes pop out of my head. nice work!

i agree with //Tec though, any chances of seeing a 3d background or an animation?

03 March 2003, 02:44 PM
Clear and great modelling,
some variations in the texture would be good.

No further critics from my side.

plz, a small animation :-))))

03 March 2003, 02:44 PM
Nice work but it seems floating on the floor... that beast seems heavy, it should dig the mug a bit imo :shrug:

03 March 2003, 02:46 PM
Nice, love all the details :applause:

03 March 2003, 02:53 PM
that model is fu**ing sweet man.:drool: :bounce: :buttrock:

Dave Black
03 March 2003, 02:59 PM
Now THAT made my morning.

Totally awsome model, dude.

Can you answer a few questions for us?

1. How long did it take you to model?
2. What's the poly count?
3. Can you post a wireframe?
4. The model looks like polys...Can you breifly speak on your technique?

Thanks, and again, amazing stuff.



03 March 2003, 03:01 PM
amazing work! but you might want to increase anti-aliasing ... because i noticed the gun at the top having jagged edges

03 March 2003, 03:07 PM
Killer modeling!

03 March 2003, 03:08 PM
Great WORK!! Look like superb work as have Westwood studio
i agree with ZEalot. His questions interested me too.

03 March 2003, 03:14 PM
This is rock solid! Awesome attention to detail! I can only hope that one day I can do something half as good! My only crits would be that I agree with Thirdeye...the tires should dig into the ground a little. Also that small rifle mounted on top looks out of place. It seems such a small and ineffectual weapon compared to the other armaments on the vehicle. Maybe a larger machine cannon would do better? Just a minor thing really. This is still one heavy hitter of a job you have done!! My hat is off to you. :xtreme: :bowdown:

03 March 2003, 03:14 PM
Sweeet jesus! :D Good work!

03 March 2003, 03:18 PM
That rock!!!!:buttrock: :thumbsup: :thumbsup: :applause: :drool:

03 March 2003, 03:21 PM
bloody hell :eek:
amazing modelling :thumbsup:

03 March 2003, 03:23 PM

I don't care what the MPG (or KPL) is, I want one!

Awesome job!

03 March 2003, 03:39 PM
Really nice I really like it. :thumbsup:

What was the rendering time, and your system specs(if not a secret:D

03 March 2003, 03:47 PM
:drool: Simply :drool:

Can we see some more renders showing some more details (close-ups)?

03 March 2003, 03:48 PM
fantastic model :drool:

03 March 2003, 04:02 PM
man oh man what a model, what was it created in and how long did it take :bounce:

03 March 2003, 04:04 PM

dude thats killer!!!!

schweet ass model, no comments cept for that its amazing stuff

03 March 2003, 04:15 PM
I dont have much to say cept for..COOL!!! Man that looks great.....:buttrock:

03 March 2003, 04:16 PM
:eek: wow,what a cool work, absolutely awesome!!:thumbsup: :applause:

03 March 2003, 04:17 PM
nice model dude.
looks like how ut2k3's bulldog would / should of looked hi-poly.
the texture definitely rocks and gives it that dusty / slightly rusty look i assume you were going for, and ( / but?) i can see where you grouped repeating objects in the uv mapping cause of repeating colors and curves. i'm actually working on a somewhat similar vehicle for a ut2k3 mod and i'd really like to see how you created the texture (or the texture map with / without the uv map ) for this vehicle, if it's not a problem. :D

03 March 2003, 04:18 PM
Pure inspiration for me. I love this model!!!!:applause: :cool:
Hey, by any chance can you post a wire version for us? Thanks.

Ian Christie
03 March 2003, 04:27 PM
Amazing model, my only comment is regarding the texturing. The lens of the flood light should be more like glass, if you don't want it to be clear, just make it a more glass like colour, not the same colour as the body of the vehicle.

Other than that I :bowdown:

03 March 2003, 04:33 PM
Per request, some scene details:

Construction: It's all poly work. - 388,920 of 'em. Loads of beveled shapes and extended primatives. Some FFD and lathe work naturally. A tiny bit of SubDiv stuff, but mostly simple stuff done with simple tools.

Textures: Almost embarassing... Pretty much low specular, default-ish greys with a subtle procedural marble trying miserably to look like camo. :rolleyes:

Modeling Time: About 25 hours.

Render Stuff: The E-light script generated 341 lights with colors based on a image map. The total shadow mapping was 350 MB, resulting in a render time of about 10 min at 1280x1024 res.

System spec: Dell 530 Workstation, Dual 1.8 Ghz Xeons, 1.5 GB RAM, Nvidia GeForce...


Vash T Stampede
03 March 2003, 04:39 PM
Yoooshuaaa!! :D excellent:drool:

03 March 2003, 04:46 PM
Looks likes the model is missing quite a lot of details...ehmmm...

:eek: That's one hell of a model!

Great style and highly detailed!

03 March 2003, 04:52 PM
Hehe very cool

one thing tho...

the gun on the top...
1) somehow reminds me of the "Alien" one... did u take inspiration from it?
2) its colours differ too much form the rest (or maybe is the rest that's too plain?)
3) it doesn't look like a gun made for a truck, it looks more a hand-rifle...

did u model it on purpose for this truck? or u made it before and then added it to the model?

anyway... :applause: great job!

03 March 2003, 04:57 PM
Awesome! That's amazing modeling, great job!

I'd agree that it should be sunk more into the ground and that the gun on top looks a little out of place but other then that I see nothing wrong with it. :applause:

03 March 2003, 04:58 PM
Fantastic work!
Get some killer textures on there, battle wear, rust, dirt, etc.

03 March 2003, 05:12 PM

03 March 2003, 05:42 PM
Thanks for the insights and inspiration!! Great work:buttrock:

Mangled Poly
03 March 2003, 05:44 PM
awesome way to follow the concept exact!

03 March 2003, 06:19 PM
kind of ... uhm ...


03 March 2003, 06:27 PM
can i ask you a question?

hOW long did it take to model all that?:drool:

Chaos Maximus
03 March 2003, 06:27 PM
just awesome! other comments

03 March 2003, 06:44 PM
Dude nniccce, :eek:

love that tank...

03 March 2003, 06:46 PM
Really, really nice detail modeling, I love the your care with details the dirty texture give great look to model.

Wonderfull work, congratulations :applause:

03 March 2003, 06:54 PM
this is sick
great work , very nice details :applause: :insane:

Spike Siegel
03 March 2003, 07:22 PM
:drool: Sweet!!!!:drool:
Nice Work man

03 March 2003, 07:27 PM

03 March 2003, 07:28 PM
Thanks for the insight and inspiration.

03 March 2003, 07:48 PM
Very Nice! I just love GI! The model is really nicely detailed.

03 March 2003, 08:04 PM
very nice modeling. the comp could use some work, but nj man :)

03 March 2003, 08:05 PM
:eek: H O L Y C R A P :eek:

03 March 2003, 08:07 PM
very nice model dude

The Magic Pen
03 March 2003, 08:10 PM
Awesome model !!!

03 March 2003, 08:16 PM
that shit is siiiick, so good. That e-light really looks good, and that modeling is so damn good, just so damn....jesus, just so good. :surprised

03 March 2003, 08:28 PM
Originally posted by seenote2000
hOW long did it take to model all that?:drool:
Originally posted by Da Krunch
the gun on the top...
1) somehow reminds me of the "Alien" one... did u take inspiration from it?

Originally posted by Dangeruss
Modeling Time: About 25 hours.

Aliens "pulse rifle" from Darren Proctor's Movie Mesh Site .

Not exactly rocket-science :)
Apologies to Dangeruss if I shouldn't be doing this, I couldn't resist.

I do so like that model, too, it's extremly nice. I agree with others that the alien-gun seems somehow out of place though. I'm most fond of the dirty gray-ish used look you've archived, it's very nice-looking.

03 March 2003, 08:51 PM
sweet jesus that is nice

03 March 2003, 08:52 PM
i don't wanna mean anything, but the design of your car is strangely very similar to Feng Zhu's


check out his site

03 March 2003, 09:03 PM
really nice.

03 March 2003, 09:13 PM
TLy there is a simular look in over all shape, but Dangeruss
tank is very different then the iternaly cool consepter Feng Zhu...

03 March 2003, 09:22 PM
AWESOME! :buttrock:

03 March 2003, 09:50 PM
Awesome :buttrock:

and he even named the image "Light Armor" LOL :D
I wonder how the heavy one looks like ??

Corn Dog
03 March 2003, 09:55 PM
Sweet... Only original crit I have is the black personel gun ontop of the tank. It looks odd, maybe it could be a little beaffier to give better reason for it being fixed to the tank. As is a person could hold that gun and would want to be able to freely move around with it not be fixed like a turret.

That said I didnt look at the drawing you may hace been following it in detail.

Still looks cool over all.

03 March 2003, 10:08 PM
wonderful model, such attention to detail and everything is so nicely beveled. Great work!

03 March 2003, 10:17 PM
Originally posted by TLy
i don't wanna mean anything, but the design of your car is strangely very similar to Feng Zhu's

*edit image from quote to save space*


check out his site

Nothing wrong with similiar style, besides it is someone's concept drawing.

It's like, Feng Zhu is Ford, and this is Chevy's answer!

03 March 2003, 10:20 PM
Can you s-p-e-L-L my next screensaver

:surprised :drool: :surprised :drool: :surprised :drool:

03 March 2003, 10:23 PM
That's excellent! In terms of style all those concepts build up from the British designed Ferret and Fox series of armoured cars by the looks of them anyway, and no harm in taking those out into alien land for a spin. So any 'coincidence' could point back the original designers, there are lots of sites featuring both on the net and anyone can find one. But I don't see that matters anyway, it's a great model!

03 March 2003, 10:33 PM
no offense but Feng and others, concepts look cool and powerful, but I most say british armor is lack in art and good style war machines, and although it maybe a little similar to brit tank, it's somewhat of a deserves to compare these excellent concepts to brit war machines... :shame:

but thats just my opinion :beer:

03 March 2003, 11:00 PM
Well sorry but if you had driven around in them and knew what they looked like in real life you would recognise a chassis and wheel design when you saw it.

People have taken it on from the basic design, and that is the art in it. And while you might think British war machines 'lack style' I think you will find they were not designed for the purpose of pleasing your aesthetic sensibilities.

If you start from a base model like a fox or a ferret the resulting concepts are all going to look a bit alike but so what- they are great concepts and this is a great model.

03 March 2003, 12:26 AM
AWESOME! :drool:

See my Wip :

03 March 2003, 12:27 AM
That's excellent modeling! :D

03 March 2003, 01:02 AM
Cool desktop. Thanks. DOF would be nice.

03 March 2003, 01:17 AM
DOF? Why? If I were focused on something closely, I could see your point. Look at most outdoor photography and you'll see no DOF blurring. Ansel Adams' 64fstop stuff comes to mind. Razor sharp to near infinity...

03 March 2003, 01:45 AM

absolutely fantastic :drool:

03 March 2003, 03:01 AM
u know what? I feel this baby can really defend the accupant(s). I mean go into uncharted teritory and yet bring ya home safe and sound.

Mighty good concept and modelling dude!

03 March 2003, 03:56 AM

Not sure about how the "bead" down the center of the tread would work however. Maybe should have been concave?

Anyway, very awesome!

03 March 2003, 04:15 AM
Coooooooooooooooooooooooooool :drool:

03 March 2003, 04:16 AM
truelly incredable .. wow .. omg!! that is some serious modelling skill youve got their.. good job.

:eek: :eek: :eek: :eek:

03 March 2003, 04:55 AM
great job dude!! another fine example from 3Dmax...great job keep it up...try texturing can be a challage!!! overall excellent!!!!:beer: cheers mate!!!!!

03 March 2003, 05:37 AM
o,,,,,,,,,it's great mold,,,,,,,,,,,detail is beatuful:applause: :applause: :applause: :applause:

03 March 2003, 06:10 AM
Because the ground image is blurred and the tires are crispy clear.;)

03 March 2003, 07:28 AM
hey great to see you here as well Dangeruss...

Saw this at deviantART and it totally rocks man.... :buttrock:

03 March 2003, 08:15 AM
all i can say is that is amazing..... i wonder what it would look like with textures....

03 March 2003, 09:46 AM
I like it :bounce: :bounce:

03 March 2003, 01:39 PM
I like it very much,..... but u could make more metals materials for contrast it , and add it a bit of dirt.....:thumbsup: perhaps u can try it with quickdirt.............

03 March 2003, 02:04 PM
awesome work :bounce: :bounce: :bounce:
can you tell me more about how you modeled this ? was it box modeling, spline or poly by poly ? any references in the background when you were modeling ? thx

03 March 2003, 03:07 PM
Thats my favorite gun, its a M40 - pulse rifle with grenade luncher,
used in ALIENS, perhaps designed by Sid Meir during production.

03 March 2003, 03:29 PM
oh my gosh... amazing vehicle ....
argh.. maybe you could help me out with this one ;)

03 March 2003, 04:04 PM
@ pascal,

Wow! you're someone I really admire here. That's a pretty cool bike. The tubular surround on the seating area looks horribly uncomfortable. I'd love to detail that thing out if you want. I'm an avid motorcycle enthusiast and I'm sure i could enhance the believability of it. If your serious, PM me here and we'll work it out.

03 March 2003, 04:24 PM
SO MUCH DETAILS FOR ME!!!!!!!:drool:

03 March 2003, 04:27 PM
Pascal>> La france te salue! Ton taf claque toujours autant. Bonne continuation ( Nuro te passe le bonjour ) :thumbsup:

03 March 2003, 06:58 PM
we have a deal then ;) ill send you the bike's file asap.. btw.. are you working with max too?:hmm:

merci pour le ptit mot feerik, cool ton boulot, tres cool :) salut a nurofen ;)

03 March 2003, 07:02 PM
pop pop pop la...

police nationale...c'est quoi ce traffic ?!? vos papiers s'il vous plait...

03 March 2003, 07:02 PM
YeaHoO! vEry nICe mOdeLLing anD deSign, yea! the ruSty FeeL! :applause: :applause: :applause: :applause: :applause: :applause: enCoRE!

03 March 2003, 07:35 PM
The moment I saw your tank I immediately switched my wallpaper. It's amazing! And the fact that someone like Pascal asks for your opinion lets you know how good you really are. Great job!


03 March 2003, 07:39 PM
@ pascal, Yes. Max 5.1 But can work in earlier versions if need be. Are you sending the file to the email address in my profile? If so, that's fine, just worndering where to look for it.

03 March 2003, 07:40 PM
...always been a pain in the ... for me to create nice beliveable vehicles..


russ... just sent you an email ;)
max5.1 here too :beer:

03 March 2003, 07:55 PM
Witchy.. killing is an important thing, you are actually ending a life, every time someone dies weather good or bad, they deserve there last respects, at least to be killed with a pretty weapon (war machine with style), for an example the in WW2 the germans and the biggest strongest tanks, and what they also had was style, and for another example the medieval European sword was heavy and lacked a good edge also many were flat ugly, compare it to the samurai's sword the very making of the blade was an art, and they were all designed to have a great edge (beautiful and most effective), again another the Ak machine gun series, it was marked as a genius weapon and it looks good, compare it to the M-16 witch looks like a misquotes and jams, etc...

It is a fact in this worlds history that the best weapons looked good as well (with exceptions)

again I mean to offend no one but this is my opinion :shame: heck and you know I have a good point :thumbsup: any artist/engineer knows artistic weapons design is generally better.

03 March 2003, 08:13 PM
how many polygons is that model? just curious.. has a lot of detail and didnt' know if you did any displacement maps or anything like that to enhance the detail.

other than that.. very nice model but I do agree with the floating bit on the ground...

keep it up :-)

03 March 2003, 10:59 PM
Sorry I'm a bit late here :p. Incredible response here huh Dangeruss? ;) I mean over 100 replies weeee. Everything is just great man, aside from the floaty issue with the shadow, it's flawless imo ;)

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Incredible work.

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame ( - which you are now placed

P.S. Please email me @ for the award .psd file


03 March 2003, 12:21 AM
found this on the illustrate site

03 March 2003, 03:19 AM
Originally posted by clp
found this on the illustrate site

What this comparision with feng tank? COME ON! He bloody shown the pix that he modeled on, and its hawkspey's own bloody tank! If u think by placing that pic in here to start picking on him than you're sick!

If that is not your intention, than lets move on.

It is still one of the best modelling work that has grace cgtalk in a long time.:beer:

Well done Dangeruss!:bounce: :buttrock:

03 March 2003, 03:23 AM
Relax, I didn't mean anything like that, just wanted to show another good example of a tank model. I like them both equally for there individual aspects. Very tidy work.

03 March 2003, 04:12 AM
Cool! I agree clp, must say the dude managed to stay very focus to the design. :)

03 March 2003, 06:14 AM
The Feng model made the rounds here about 8 months ago when it was new. I was offered a free copy of illustrate from David Gould for its inclusion in his product gallery. ;)

chee huat
03 March 2003, 08:26 PM
Great job!
I like the modal.

chee huat
03 March 2003, 08:26 PM
Great job!
I like the 3D modal.

03 March 2003, 05:34 PM
Yes, seems floating on the floor, but pure gold !!!


03 March 2003, 05:44 PM
I'll take a slice.

Maya Ayanami
03 March 2003, 07:14 PM
that is some pretty good fake gi.

03 March 2003, 07:39 PM
Me want one of these!
Amazing, great work.:applause: :drool: :applause: :bounce:

04 April 2003, 06:34 PM
very nice design and modeling man! how long does it take to finish?

04 April 2003, 08:12 PM
Originally posted by derelict
What this comparision with feng tank? COME ON! He bloody shown the pix that he modeled on, and its hawkspey's own bloody tank! If u think by placing that pic in here to start picking on him than you're sick!

If that is not your intention, than lets move on.

It is still one of the best modelling work that has grace cgtalk in a long time.:beer:

Well done Dangeruss!:bounce: :buttrock:

In all fairness I thought about Feng's concept drawing right away as well when I saw this render, I actually thought it was based on it until I read the post and saw the Hawk's concept and compared it to Feng's. I don't think he was implying anything, neither am I, we are just saying they are pretty similar, that's all.

Martin. T
05 May 2003, 02:44 PM
kickass eh.. truck.. well all the stuff you've done looks sweet, but the rifle on the roof (alien something.. movie mesh something something) looks very wrong i think, really disturbing to the picture. but still the best eh car? ive ever seen...

Dave Black
05 May 2003, 03:11 PM
Martin. T:

If you look at modern day tanks, APCs, fighting vehicles, artillerary, and support craft, you WILL see pintal-mounted light to heavy machine guns mounted in battery along with the coaxial and main canons.

M60s, M240Gs, M249SAWs, M2s, grenade lanuchers, etc, etc, etc.

Why it looks out of place, I don't know. I think it adds an air of authenticity to the model, and I for one, love it.



Martin. T
05 May 2003, 03:15 PM
yes sure there are gus on tanks and war machines, but the quality of the model is far better than the gun, and thats what makes it out of place..

Lord Tyrion
05 May 2003, 05:26 PM
looks great from the modeling point.

but how do you get into this vehicle or is it remote driven?

05 May 2003, 07:26 PM
It's a PULSE RIFLE from aliens on the vechical, lol. cool. Pulse rifle isn't exactly a mounted weapon, else I like it.

Lord Tyrion
05 May 2003, 07:30 PM
Originally posted by Red_Riot
It's a PULSE RIFLE from aliens on the vechical, lol. cool. Pulse rifle isn't exactly a mounted weapon, else I like it.

you are right i have never mounted that weapon when i go and hunt aliens......

05 May 2003, 12:22 AM
Good to see you got an award!!! Makes me a bit happy too, as you used E-Light! :beer:

09 September 2004, 08:42 PM
Good Work!
Well Done:thumbsup:

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