View Full Version : Strange Behavior (Animation) Entry: Daniel Brok

07 July 2007, 09:39 PM
Daniel Brok is entered in the "Strange Behavior Challenge" update: View Challenge Page (

Latest Update: Final Render: Bad Man make Bad Things (

07 July 2007, 10:00 PM (

This is Lucifer, it is a little bit High and have creative Phase.
I hope it go never again High.

07 July 2007, 11:52 PM (

This are all Images that i found on google, to specify my ideas.

07 July 2007, 01:27 AM
hehe nice idea man , ah so its a devils creation :), cant wait to see this ones 3d phase

07 July 2007, 09:50 PM (

i started with Column, poly-modeling.

07 July 2007, 09:57 PM (

and i start to sculpture Adolf

07 July 2007, 09:46 PM (

Column + Shader + Bump + AO

08 August 2007, 12:03 AM (

I made some tweaks and changes, on him.

08 August 2007, 12:38 AM
Interesting models, although I'm not sure on what story the image is trying to tell. Perhaps you could explain further so we can all understand what your idea is? :thumbsup:

08 August 2007, 10:34 AM
Hey nice modeling on the sculpture! thought it's hitler?! and avile want sculpte him?! hmm?!
Anyway intresting work sofar! I'll continue chek here for more progresses, so keep it up!
and Goodluck, :thumbsup:


08 August 2007, 01:31 PM (

I sketched some things out and spend some time on the ears.

08 August 2007, 07:37 PM
Your idea looks very good. Good modeling and rendering too.

good luck.

08 August 2007, 03:01 AM
looking good....I would suggest smoothing out the surfaces on the face such as the cheeks, forehead and neck, too. The detail you have sculpted into those areas looks really abrupt and could use some smoothing out. I would do that kind of sculpting on lower levels of subdivision so as to spread over more gradually. Either that or make your brushes have more falloff. Focus on giving the cheeks and chin areas their right amount of surface flesh and fat in a more subtle way and you'll have a more convincing bust of a head.

Keep cranking away!!!

08 August 2007, 07:59 PM (

little render test, GI + Ambient Occlusion and Cavity maps.
No Displacement only Bump vor the Column.

thanks for users opinions

08 August 2007, 06:42 AM
It is hard to give any comment to this. Hitler is a sensitive subject.
I think the idea is good and well executed if we disregard the subject.

08 August 2007, 11:17 PM (

some changes on Nose and Textures

09 September 2007, 10:24 PM (

started with another Bad Guy

10 October 2007, 01:55 AM (

The Building is build from five Moduls with UV's in one map, to save UV space

ground Bricks : Shader baked to Texture
Building Stone : Hand painted Texture + Bump

10 October 2007, 12:33 AM (

Sculpting Phase

10 October 2007, 10:22 PM (

Sculpting Phase Two

10 October 2007, 05:48 AM (


10 October 2007, 05:46 AM (

Putting Things together and working Nonlinear on Lucifer

11 November 2007, 05:23 AM (

Textur, Shape Key and Expression Test

11 November 2007, 09:08 PM (

Strange Behavior of Bad Man

11 November 2007, 11:27 PM
I'm curious -- why did you put a peace sign around the Devil's neck?

11 November 2007, 11:30 PM
yeah... looks strange...:thumbsup:

I'm curious -- why did you put a peace sign around the Devil's neck?

11 November 2007, 02:33 AM (

visit for QuickTime Version

Play Video >> (

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11 November 2007, 02:33 AM
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