View Full Version : Strange Behavior (Animation) Entry: Levent Gocer

07 July 2007, 09:24 PM
Levent Gocer is entered in the "Strange Behavior Challenge" update: View Challenge Page (

Latest Update: Modeling: VR (

07 July 2007, 10:09 AM (

This is the first image.

I am planning to start a SCI-FI project. Story is about a planetary recon unit who goes mad, or something like that.

Interstellar expedition group's elite reconnaissance units face something weird at a planet; than they realize that possibly they will not be able to overcome the mess with standart ordnance; so that, they utilize their secret weapons of genetics based stimulants. At the end, operation turns into a crazy kind of struggle to survive....

07 July 2007, 10:24 PM (

I plan to tell the small story of these scout spacemen as they affected by something new (an element or a virus) and act in a strange way. As you see, i rudder the project towards a more peaceful posture.

They are being sent to a meteor crash site on a sunny, arid planet. Shortly after the find, the things begin to go wrong for them somehow.

07 July 2007, 04:02 PM
did they know that the air on another planet is safe to breathe and so they removed their helmet? if thats the case then thers not much strange behaviour to it. maybe you should explore your idea/concept a little further. there should be a character/s that is behaving differently from the normal.

07 July 2007, 04:30 PM
The suits look cool in your concept. I'm looking forward to seeing your progress.

07 July 2007, 10:44 PM
seems like a cool idea... I was wondering exactly what that stuff is they are looking at?

07 July 2007, 06:38 PM
did they know that the air on another planet is safe to breathe and so they removed their helmet? if thats the case then thers not much strange behaviour to it. maybe you should explore your idea/concept a little further. there should be a character/s that is behaving differently from the normal.

yeah you are right, infact there was something different, different ideas in my mind.. indeed i imagined a short story and a suitable storyboard. After some hand sketches and applying it to a hand drawn storyboard, i checked the time flow with a chronometer whilst dreaming scene after scene i saw that whole motion completed in nearly more than 3 minutes. With so calculated timing my work may not be accepted in this part of the contest (they require 2-4 mins for the short movie, 0-2 minutes long ones for the modeling etc. part of the game). Then I gave up the idea however shorter stories in my mind are not so -impressive- as you see. In a short while i plan to add a good storyboard here to the thread. I hope you all like it.

SantoAnderson and jasondesigns thanks for the message. I plan to develop the suits more. I think the thgings may become more clear in the storyboard.


07 July 2007, 11:14 PM (


I have changed my mind upon the subject, suddenly i imagined a new scene after the midnight whilst still making some sketches for the previous subjects.

Idea is that the toys battle for a hill made of toys again. After the sleep of the child, they begin to battle for the dominion.

07 July 2007, 01:21 PM (

And my third and last concept

07 July 2007, 04:13 PM
Kolay gelsin :)

07 July 2007, 10:50 PM (

Well, well,... I have to say and underline that the one of the hardest side of this contests is deciding what to do ( The other one is waiting for renders :) )

Here is my last idea. I will probably do that.

An army of mechas, bots, robots and cyber warriors start an assault towards our "hero"'s town.

Defending forces fearfully wait for the clash however hero has a surprise for them.

A peace bomb named by himself what infact a mortar shell containing a signal emitter that manipulates the radio command given towards the mechanical monsters' silicon CPUs.

After firing the shell, enemy force begin acting weirdly, and cease their assault run then begin maneuvering strangely.

Please send your critics and if you like any idea before that (maybe you have something to say about my other ideas) please tell me, OK?

07 July 2007, 06:26 AM
Kolay gelsin :)

Tesekkur ederim :)

08 August 2007, 12:40 AM

My summer vacation was over yesterday. I have returned with fresh ideas in my mind and I hope I will be able to complete my last concept.

I have no sketch or picture scanned yet but I plan to bombard the thread with new works everyday.

Here is the introduction to the new concept:

"Hello! :) Welcome to the CVCVBNNCABC Interstellar TV news channel's special event ....! :applause:
This is Peace Congress at Alpha Quadrant of Milkyway Galaxy, and we are broadcasting from N3738 ...! :rolleyes:

More than a dozen of spacefaring creature cultures including the Earthlings, agreed to cease hostilities, establish a harmonious federation and build something good altogether.
We do not expect the cultural, biologic and all other differences to harass the harmony what we expect to have. Please dont leave our channel since we plan to fetch hourly fresh news with visual records, every day with important news. "

As you may guess, anything contraversely may happen and every participant possibly get affected by any misunderstandings caused by culture and biology difference.

I thing it can be fun to watch and plenty of strange behaviours !

08 August 2007, 11:27 PM (

some of the aliens

09 September 2007, 09:39 AM (

After talking to people who criticised the designs and whole contest, I have returned the very first idea of myself (you see the ivy branched soldier at the first page of this thread).
The purpose is to make a short, approximately 2 or 3 minutes long, filled with excitement and sensous factors also. By this way it may collect the spectators' interest over itself.
I think i may add as much as VFX this title, rather much than the other concepts.

09 September 2007, 10:19 AM
The story background is here ---

In the new age of humanity, governments and armies changed their combat concepts regarding to the innovations on genetic engineering.
Simply changing the body with strange chemicals and drugs to maintain a kind of new unit type which capable of doing what an ordinary soldier can not do.
Purpose is to have formidable fighters, who behave really mean...
As usual, the neglected humanity seeds of moral values again strike upon the merciless nature of this weapon as rejecting killing or seems happened not to obey slaughter orders.

Our short story (infact a slightly extended sequence or somewhat like that) picturing some fugitive strange warriors acting unpredictable and behaving strangely!.


The Plot

We see main characters, trying to sneak to war weary, ruined apartment blocks, eliminating some sentries, surprising them and intruding the blocks; seeking a certain flat in a rush and they find it.

Behind the door we see an abandoned flat, a past family's belongings, left suddenly because of the raging battle nearby, scattered items, clothes, plates etc. Main character enters to a small room, once belonged by a child apparently; he examines the toys and items. Chooses one toy, picks it up and sadly gazing, examines it more.

Second character enters the flat hastily, points out that they must leave the area immediately because of the increasing resistance. Main character collects some toys (This is the "strange behaviour" factor of the show, as a brutal bloody warrior character's interest over small toys). They flee with the help of the third character running, jumping amongst the flying bullets, richochets.

They left the scene with the explosions and flames, soon later we see main characters sitting around a camp fire and recovering from the small combat the had. Listening their short conversation, here we learn the cause of the whole action and why he picked up some toys from there.

09 September 2007, 06:18 AM (

One of main characters

09 September 2007, 06:32 PM
Greats Concept and Characters...:thumbsup:

Levent Abi elinize sağlık güzel bir karakter gercekten..Şuan ne aşamada çalışmanız...Merak ettim doğrusu..

09 September 2007, 07:39 PM
Thanx hazaro. It is going pretty slow but the story determined now, I hope the process speed up from now on...

Olucak kısmetse de yavaş gitti şimdiye kadar ne yapacağıma karar veremedim bir türlü.

09 September 2007, 09:13 PM
Hey Levent, really nice sketches!! and you have a great imagination and creativiness, cool mate!!:thumbsup: I can see you was decided for the soldier concept, i like the plot of the story :D
(and why the "24" plate on the belt?? the soldier is a sort of extreme "Jack Bauer"?? :D or a sufi allegory like in the Pamuk´s "Black Book" ? ;) )
Best of luck my friend and following the development of your animation !! Cheers :beer:

09 September 2007, 04:40 AM
Ah number 24 is his regiment number but 24 is a strange number, as you said some literal factors there exists; however i did not mean to address them.

I think I ought to change the number, haha :D

09 September 2007, 08:10 AM (

Other main character

09 September 2007, 03:37 PM
Hey awesome sketches! I really like that last lobster man guy. I guess you better start modeling soon? Lots of good ideas so get cracking!

09 September 2007, 09:44 PM (

Here you see the face modeling begins

09 September 2007, 07:06 PM
Nice start on the face modeling... i´m curious about the lobster man 3d version.
The structures you painted in the concept would make good textures if the
whole animation will be toon shaded.

Keep it up:thumbsup:

09 September 2007, 03:32 PM (

Going further with faces and new materials

09 September 2007, 07:27 AM
Hey Levent,

Some good ideas you have here! I liked best the idea of fighting toys, but the one you choose to go with is not bad too :).
Interesting character designs...
But you better hurry up! It's way too little time for a 3min shot with 3 fully rigged and animated characters...

Wish you luck, and have fun!

09 September 2007, 11:11 AM
Wise words musi. You're late, LG, and you better hurry or reconsider your scene a bit.

09 September 2007, 09:22 AM (

I hope i can finish this one today

09 September 2007, 11:13 PM (

Title tells

09 September 2007, 01:53 AM
i like the render style you are using. i think it fits w/ the charracter's look. pretty interesting idea/story.

09 September 2007, 07:09 AM
r1-381 - thank you, i want to have a "cel shaded" piece.
I am happy with the results, also :cool:
MartinNielsen - I think you are right, man! I am in a hurry already.

musi - thanx a lot !

xioncajou , soapy - here is your lobster man, come and see him!

09 September 2007, 09:49 PM (

Except minor additions it seems ok for me now

10 October 2007, 03:31 PM
Lobster Man is looking nice Levent, but what about the details and structures in your concept sketches? I liked the evil look...

10 October 2007, 09:37 PM
like your style a lot! :p interesting character design! :p

10 October 2007, 08:12 PM (

Some scene works

10 October 2007, 08:32 PM (

I plan to make the final picture a letterboxed cinemascope but 640x480 in full size to provide requested size ratio, thus here you see, i simply made sketches and put them into the proper dimensioned letterboxes.

Story goes like following:

Agency make plans to arrest its own fugitive privates at war scorched homecity of them. They guess that they will return there to collect their rememberances from past, belongings from their human times.

Defying fugitives also know that they had been tracked down to there however they still continue on their own task which is becoming a suicide assault...


10 October 2007, 08:40 PM
previous pic has some errors i think

10 October 2007, 09:30 AM (

Lobster model is finished, textured and lit

10 October 2007, 09:34 AM
xioncajou, nwiz25 .. thank you both. Here you see the better the lobster man. Textured and lit, and ready to be a part of the final.

11 November 2007, 09:05 PM (

Hi there
For a while i was off from the challenge, i could not make up my mind those times at the end i have chosen a concept amongst the others but since the lasted time was not enough to do what was in my mind, i have left the challenge.

However this deadline extension resulted as a dare to make it complete.

I am planning to make a simple, basic but funny entry. I also plan to include real actor performances (actors are not professional :)

I hope it works :)


Short movie opens with introduction and we see a professor. He tells us an office worker's bad situation at his working place.

Continous innuendo results as nothing obvious but in his mind, he takes his revenge -by imaginery ways-.

I think storyboard pics will tell a bit.

Ok! I am here again

11 November 2007, 09:08 PM (

Here is the 2nd page of the storyboard. We see here his virtual revenge happens in his mind. If i have time i am thinking of adding extra revenges :D
Possibly some mockery related with famous movies

11 November 2007, 08:30 PM (

Started lab and board, and professor
Must complete the professor tonite

11 November 2007, 08:34 PM (

board and intro screen

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