XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Strange Behavior (Animation) Entry: Paul Hume

06-25-2007, 09:19 PM
Paul Hume is entered in the "Strange Behavior Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/strange_behavior/view_entries.php?challenger=12721)

Latest Update: Modeling: Born for War
http://assets.cgsociety.org/challenge/entries/18/12721/12721_1183526014_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4494404#post4494404)

06-27-2007, 01:47 AM
http://features.cgsociety.org/challenge/entries/18/12721/12721_1182908845_medium.jpg (http://features.cgsociety.org/challenge/entries/18/12721/12721_1182908845_large.jpg)

Here goes...

06-27-2007, 09:05 AM
http://assets.cgsociety.org/challenge/entries/18/12721/12721_1182935131_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12721/12721_1182935131_large.jpg)

I might run with this concept, at least for a while, and see where it takes me.

07-03-2007, 07:44 AM
http://assets.cgsociety.org/challenge/entries/18/12721/12721_1183448687_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12721/12721_1183448687_large.jpg)

Starting the baby...

07-03-2007, 08:12 AM
hey :)

the idea is really great :)

the modeling is good, except the hands, the foot and the head :)
i think u need to work more on those parts, make it more organic, less sharp !

hope it can be useful :)

cya :)

good luck

07-03-2007, 08:23 AM
I agree with trying to get it less boxy looking in parts. But maybe try reducing the polys down to a proxy and get the shape right, then add more detail.

07-04-2007, 12:25 AM
Thanks for the comments...will step back a few levels and get the polys right (hopefully!).

07-04-2007, 05:13 AM
http://assets.cgsociety.org/challenge/entries/18/12721/12721_1183526014_medium.jpg (http://assets.cgsociety.org/challenge/entries/18/12721/12721_1183526014_large.jpg)


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