View Full Version : Strange Behavior (Illustration) Entry: Maciej Frolow

06-25-2007, 05:20 PM
Maciej Frolow is entered in the "Strange Behavior Challenge" update: View Challenge Page (

Latest Update: Final Image: Dragon`s strange behaviour (

06-25-2007, 05:22 PM
Cool theme... I`m waiting for the verry broad range of subjects here... I need to find one for me heh...

Good luck to all!

06-25-2007, 05:46 PM
I knew you will be here :twisted: good luck, and can't wait to see your unique organic mecha modeling in some funny rubbits' suits :bounce: or whatever :bounce:

06-25-2007, 06:55 PM
Yesssai!Indeed great to see you're in!Have fun man!

06-26-2007, 07:16 AM
arturro, OKMER thx alot. I hope to find a cool idea soon and make a nice image at the end :)

06-30-2007, 10:39 AM
Well let`s start with those two ideas, let me know what you think about them. Thx.

1. Lemings, alot of lemings jumping in a canyon. Not verry original but I think the strenght of the image will be the number of this creatures dying for nothing. Litteraly a flow of small creatures jupming from high rocks.
2. An alien in a super futuristic starship plays alone chess on a traditional chessboard made of marble. A strange behaviour for a person surrounded by high technology.

07-02-2007, 09:53 AM
Lemings, Lemings, Lemings, millions of Lemings :)
Just have fun here! But as I know you like high tech robotic modelling, you may go into such design! I mean mechanic Lemings who with joy and madness jump from some platform or whatever. With a bit of cartoony design, it may look funny.
good luck!

07-03-2007, 08:00 AM
Thanks to stopping here Artur, I don`t think I will make those Lemmings as robots, it`s more interesting to make them as small furry creatures in a great environment with rocks of stranges shapes. Some kind of monument valley, maybe with old statues... something to have fun and make a nice matte paint :)

08-10-2007, 08:21 AM
Ok it`s time to start something here... I`m thinking about a fantasy surreal scene: a path made of strange rocks with maybe crystals sometimes placed here and there and snails building something. A behaviour more adapted to termites or ants...

Any comments? I`ll post a sketch soon.

08-15-2007, 02:39 PM (

Ok let`s start with an idea...
First I want to make this as a tribute to one of my favourite fantasy illustrators: Rodney Matthews. The concept is based on his image "dragon colony" but I think I will make it evolving.
The story: a dragon in his nest is looking at clocks. Is he thinking it`s eggs? how the clocks arrived here? maybe because clocks make "tic tac" he thinks they are alive inside... it`s certainly a strange dragon`s behaviour :)

08-23-2007, 01:28 AM
Hey nomad, you know between the two ideas I like the lemmings. But which ever you choose I am sure it will be good! :-)

08-23-2007, 08:41 AM
Thx friend, I still not choosed between lemings and dragons lol but I will start with the environnemnt, something really surreal, upsidedown etc. And after I will have to make a decison of what I have to put there :)

08-23-2007, 03:32 PM (

Then let`s start with the dragon idea, here is my first 3d rough shape of it. I will try to make it funny with an interogative face expression trying to say "what those clocks makes in my nest?"

08-27-2007, 05:20 PM (

Some study for the environment, not sure yet about the rocks... probably I will change that to something more interesting.

Any comments are welcome.

08-27-2007, 05:22 PM (

Some study for the environment, not sure yet about the rocks... probably I will change that to something more interesting.

Any comments are welcome.

08-28-2007, 09:23 AM (

Now all is better :) I have only to find a way to put some "soul" in those crystals... maybe procedural noise in transparency? Any ideas?

It`s hard to simulate that "matter depth" without boosting too much rendertimes and geometry :( I need to devlopp a trick to have a nice mapping on the obect which will simulate this aspect. The most importent is to have it enough varing to not see it`s the same crystal duplicted.

08-28-2007, 01:56 PM
YAp nice man!Maybe some more little cristals popping out of the rocks arouns the big ones...Just suggesting.Keep m coming.Cheers!

08-28-2007, 04:17 PM (

OKMER - thanks alot for your comment, yes it`s not the final image, just a study of rendering all this.

Crystals last update before moving to the landscape shape. Comments are welcome :)

08-28-2007, 11:16 PM
hey, bro! Crystal texture is great! I wouldnt change that. THe rocks though still seem unreal to me. Perhaps make it a combination of rocks and dirt. and then a greenish shadow from the crystals. Keep it up its looking good! :thumbsup:

08-29-2007, 07:15 AM
Artisan-Hawks - Hey buddy, I know, my fault, naming that rocks was wrong, it is a sort of melted lava :D

08-29-2007, 07:28 AM (

Ok let`s take that as a start of the nest rock... I wanted to see how this works with a back light.

08-29-2007, 07:32 AM
Hey Maciej, that crystals looks great!! nice work man!:thumbsup: , perhaps some variations on green ( one on darker green, others lighter...) only a comment :) Again great work!! and looking forward for more updates!

08-29-2007, 11:42 AM
Ferx - thanks :) I agree that it must be some color variations, I will certainly put a color noise map on all the crystals :arteest: this will help...

08-29-2007, 11:53 AM (

Ok because everybody says the rock doesn`t look like rock I made some changes. I think this look interesting now...
Also I added the nest which I have to improve by placing some branches here and there.
And I changed a little the point of view. I`m not sure if the crystals are not too big but let`s see when the dragon will be ready.

C&C welcomed.

08-30-2007, 05:26 PM (

This starts taking shape...

08-31-2007, 09:51 AM (

A colour study which looks less digital and much more painting like.

08-31-2007, 10:49 AM (

I started some more detailed dragon. My knowledge of anatomy is same as my chinese (equal to zero) so any help is warmly welcome.

08-31-2007, 11:56 AM (

Next tweaks, I think it`s better now but I still need feedback on overall.

09-01-2007, 04:13 AM
Hey Maciej,

First, really great neast, rocks and crystals, i liked a lot !!:thumbsup:

About dragon, for me the last model looks nice (perhaps a bit longer neck, only a comment :) ) Again great work mate !! :beer:

09-01-2007, 10:37 AM
Hey those rock and crystals are looking great! the latest one has very nice lighting.. though i was reading your thread, and thought it'd be so much fun to see some lemmings here! they're like an old friend hahahahaha

but anyway good luck!

09-02-2007, 11:50 AM
Ferx - thx for the comment :) yes the dragon will have a looong neck :scream:

Jeffparadox - thank you, sorry no lemmings here... I finally choosed for the dragon only idea which will be I hope more original and odd :D

09-03-2007, 09:29 AM (

A background study, let me know which one fits best.

09-03-2007, 12:16 PM (

Just a quick step by step on how I modeled the background. As I`m probably the last man on earth which is not using zbrush ;) I did all with the sculpt fucion in modo. In step 2 I made a simple twirl on Y axis to get this mountains twisted look :)

09-03-2007, 02:37 PM (

Next try on the background... I will work on the rocks color to not make this "flesh" tones... I will go more in greys probably...

09-03-2007, 10:10 PM
great atmosphere loving it. It has a style to it! Keep up the good work!

09-03-2007, 11:14 PM
This is such a nice landscape! Looking very moody and ailen, that's a fast start, can't wait to see how the final lighting will look like..

09-03-2007, 11:29 PM
This is looking great, Maciej! The texturing is really beautiful - all that noise on the rocks and the glassiness of the crystals are fantastic. Can't wait to see how it looks with the dragon in it! Hope he won't be too noisy - it will be nice to have him pop against the background and not get lost. anyhow, guess we'll see... Good luck!

09-04-2007, 08:17 AM (

Just added a fog... I`m thinking to make it higher and cloudy.

09-04-2007, 08:28 AM
Artisan-Hawks - thank you :)

Jeffparadox - thx, I`m not seeing how to improve more the lighting :shrug: any ideas? As I want to keep an illustrated look more than photoreal the image will have certainly a flat apperence... but I hope to improve that with contrasts.

walrus - thank you for your kind words :) glad you like the textures. I will make the dragon enough contrasted to pop up from the image :arteest: I`m thinking to make it in orange tones... still not sure if it not have to be green because he probably eats the crystals hahah

09-04-2007, 11:30 AM (

Well.. meet Draco the psychotic dragon ;) I`m not sure if the brown colouring is placed right, especially under the head. Probably the green skin color should fit well in the scene. A green/orange palette will work well I think.

09-04-2007, 01:10 PM (

Because it`s my last day before having alot of work to do I couldn`t resist to post a whole composition test with the dragon. Far from a finished picture you can see how it will look.

Hope to be back soon with next updates. And feel free to fire your comments. Thx.

09-07-2007, 09:18 AM (

I have worked with many settings to achieve this "crystal look". The rock texture have alot of parametres like changing color on slope, displacemnt on slope etc.

09-07-2007, 08:49 PM
Impressive crystals

09-11-2007, 04:36 PM
SEMSAHMER - Thank you :)

A small info: I just get modo 3.01 and I will soon start sculpting the dragon`s details :bounce:
So updates coming soon!

09-11-2007, 09:29 PM
Hey Maciej, Draco is really great !! really nice model ! and that crystal are superb mate!!:thumbsup:
Perhaps a more "neutral" colour instead of the brown in the inferior part of the body ( I think in a white tone with a blue note), because you have a lot of brown on nest and rocks, only a comment :) Again great work !! :beer:

09-11-2007, 10:23 PM
I like the way the lava rock is looking and the dragon's facial expression is really good as well!
keep it up I think this is working out well for ya!!!


09-12-2007, 02:15 PM
Ferx - thank you for your comment :) you`re probably right about the colors, I will of course make sevral tests before making a decision.

Artisan-Hawks - thx friend :) I posed the dragon just to put it in the scene, I hope to enhance this soon. Glad you like his face, I found it funny :bounce:

10-03-2007, 01:04 PM (

Well after 3 illustration assignments I`m back to work expecting to finish the challenge at time.
So here is the head`s UV. I will proceed to the body. As modo allows to multiple uv`s/materials painting I will make two uv`s for this dragon.

10-03-2007, 04:59 PM (

Next UV step, the whole body with tail and legs. Now I can start painting the textures :)

10-03-2007, 07:25 PM
I bet you are glad that the uv mapping is done :) For me its the least favorite thing I like to do. But it is a part of the process! Still looking good, cant wait to see how you paint it!

10-04-2007, 10:07 AM (

Here is some first pained maps. Nothing final but I think this starts to be funny. I don`t want to make a verry realistic skin. More something fun and painted like. We`ll see how this evolves. C&C warmly welcomed.

Christopher - Thx for your comment :) I hate creating UVs but as you say it have to be done. I see unfortunelly that I took too much shortcuts and have to correct some things later on the final image. If it was for an animation I think I`ll should redo many UVs parts.

10-04-2007, 06:18 PM
damn! i totally missed this! :cry: i just went through your entire thread! amazing updates bro! :bounce: :buttrock: and your latest rocks even more! good work on the textures and modeling job! got a nice soft feel to it! :thumbsup: cheers to u bro! :beer:

10-04-2007, 06:30 PM
Hey Maciej, cool textures man!! the bump skin for "Draco" is nice!!... and the scratches on the skin, really great. Surely puts a nice note over your cartoon style character. Again great work like allways my friend! Cheers :beer:

10-04-2007, 06:44 PM
Hi Maciej! What a shame I've missed your progress. Everything you've done so far is amazing. Draco is superb, hilarious. All the bump and displacement maps seem very good, especially the Draco's and the skin seems great. Keep up this great work! I'll keep an eye on this thread from now on. Cheers!

10-05-2007, 09:21 AM
nwiz25 - thx :)

Ferx - thank you :)

ashiataka - thx, glad you like my work :)

10-05-2007, 11:13 AM
This is looking really good, both idea and execution!
Good luck! Looking forward for more!

10-05-2007, 05:27 PM (

Head almost done :) need horns and few little corrections here and there. And some work on eyes and overal specular.

musi - thx for your comment :)

10-06-2007, 10:03 PM
Hey hey Love your dragon Nomad!
Maybe some more secondary colors on his skin, like some browns and bleus could be cool.Just a thought ofcourse.
Great work!
!Keep m coming

10-08-2007, 01:09 PM
Thx OKMER for your comment :) yes the colors will have more different tones. I just started to gather refs of reptile skins...

10-11-2007, 02:20 PM (

I hate scales, I painted tham all the day ;)

Anyway here are tworenderings, one with displacment and one to show the map. Colouring coming soon :)

10-11-2007, 05:46 PM
maan! your texturing is just too much! makes me feel like just quitting on my entry! :argh:

looks really good. someday i hope to be able to something nearly as good as this :D

best of luck.

10-13-2007, 11:11 AM
Looks great!

10-13-2007, 12:37 PM
The Dragon is soooooooooo cute :thumbsup:

10-14-2007, 02:15 PM
js3d - thx :) glad you like Draco :D

Pearlyking - thank you

chaitanyak - thx, haha no don`t quit, your bike model is awesome and I`m sure your texturing will be great too :thumbsup: good luck to you too :bounce:

10-15-2007, 02:19 PM (

Almost done :) need to texture a little the wings and make the most diffcult for me: pose the dragon correctly, sculpt some muscles and make a cool face expression.
After will come little details and final render with environement.

10-20-2007, 10:51 AM
Nice work and I like the way you use Modo! And thanks for your post in the forum at :-)
Inspirational work in your portfolio at your website (! Seems like we have a lot in common as Rodney Matthews for example. Here's a photo from my library, bought it in 1985 but I keep it safely away from my kids :-)

Good luck and rock on, only a week left.

10-20-2007, 12:03 PM
Thank you for your comment :) Yes a week left and I still not had the time to pose the creature, make the final render and paint over the lst touch-ups :banghead:

I wanted to avoid this but it looks like I have few unsleeping nights to spend on this. It will be a shame to not finish in time :shrug:

Glad you like my work :) ...and about Rodney see the image below :D

10-23-2007, 08:30 AM (

Finally I posed the draco, that wasn`t easy. Anyway I`m now working on the details like wings transparency, maybe something more "translucent"?
Any comments & crits welcome!

10-23-2007, 02:29 PM (

Some touch-ups on the wings texture and scraches at the edges. I also made the dragon smaller but I think it have to be bigger anyway.

10-24-2007, 11:29 AM (

Well, I see that I have to model more clocks :) because of the scale of the dragon, I don`t want to make the clocks bigger. Meybe the reddish one...

10-24-2007, 12:10 PM
Nice dragon I guess my butcher like him too

10-24-2007, 12:13 PM
Hahah thx scala :) but this one will not fit in the shop :D

10-24-2007, 12:14 PM
Are you sure ?

10-24-2007, 12:17 PM
Yeah, it`s a biiiig draco this one :D maybe in pieces heh :wip:

10-24-2007, 01:23 PM
Wow, it's really coming along! The modeling is looking really nice, especially those rock textures and the dragon. It's a shame most of the dragon is hidden by his own wings, It also makes him really hard to read: his silhouette is just a big blob, but if you curved the neck around and raised the wings, I'm sure you could work him into a much more readible and iconic silhouette.

Right now the color you have in the background is the same value as the dragon, which also makes it hard to read, but I assume that's not your final. What are you thinking of for back there? (Apologies if you've already said and I just missed it?) Are you modeling, or just painting a matte?

Better hurry... good luck!

10-24-2007, 03:19 PM
Thank you Michael for such good feedback.

You`re perfectly right, I have to change those wings by making them much more transpaernt or by raising them. It`s a diffficult part to make them belivelable :shrug: but I have to try to not kill all the dragon shape.

The background is on page 3 (post 34) a foggy distorded mountain :D
Fortunnelly I have just to pose correctly the wings model few more clocks and make final renders. 6 days to go, it will be just in time... as always :D

10-24-2007, 06:38 PM (

Well I really don`t like the wings posed back but they not hide the body... any comments?

10-24-2007, 08:01 PM (

Smaller wings looks better and show the body. Also added SSS weins and pushed the skin color to green.

10-24-2007, 08:05 PM
It's certainly a step in the right direction (and the new wing shader is a nice touch!) Have you considered trying to raise the wings overhead, as though he were just landing? Just an idea... :)

10-24-2007, 08:22 PM
:DOne thing is for sure and it's that your image is memorable. Your dragon is so well crafted and the expression is warm and inviting, it gives the dragon a very loving character. It makes me curious to know what is going on in his head. Like a puzzle or project he/she is excitedly working on but I the viewer has no clue of what's happening. So I am thinking to myself "What a strange and interesting little dragon" :D Great piece!:thumbsup:

10-25-2007, 10:01 AM
looking good bro! I really like the facial expression its quarky and adds to the effect of Strange behaviour! I think the pose is looking good as well, and I like how frayed the wings look at the end, nice touch of realism. The only crit I may have is that to me the dragon looks to universally shiny, which makes it look a little plastic to me. But thats the only thing I can think of, it starting to look really good and I cant wait to see it all compiled together :)

10-25-2007, 07:05 PM
So funny Maciej !
Maybe your picture needs a better background but this is already cool like that !

10-25-2007, 07:38 PM
gpepper - Merci Gilles, glad you like my image :) the background is on page 3 (post 34) I will compose all the next days and hope finish all the piece on sunday. Love your chicken`run anim :thumbsup:

Artisan-Hawks - hey buddy, :bounce: yes you`re right about the specularity, I will certainly alter it. thx alot for the imput

Hiun - thank you, I`m glad the image speaks by itsef :)

walrus - thx, well no, raised wings don`t work with this pose, the tail should be raised too.. definitly not the time to rethink about a more dynamic pose :banghead:

10-25-2007, 08:35 PM
This is developing well I can see!
Love your book collection, reminds me a lot of my own :-)

Rock on!

10-26-2007, 06:02 AM
gpepper - Merci Gilles, glad you like my image :) the background is on page 3 (post 34) I will compose all the next days and hope finish all the piece on sunday. Love your chicken`run anim :thumbsup:

Oh yeah, sorry, I missed it ! Thanks for your kind of word ! ;)

10-26-2007, 11:28 AM (

Ok this is the final rendering of the dragon (about 8h) and exept few little changes I will not change to much here. For the left part I will maybe have the time to fill the nest with more clocks :)

gpepper - you`re welcome :)

10-26-2007, 03:28 PM
I really the way you finshed with that close up. Good work.Good luck to spike . You know the Butcher is not gonna eat it?

10-26-2007, 05:55 PM
Hey scala this is not the final close-up :scream: thers alot of things to add, a background mountain, a forground. Comming soon. Thx for the imput.

I saw the rat, so no dragons finally?

10-27-2007, 08:18 AM
congrats on a great challenge entry :thumbsup:
looks just awesome man. great lighting and textures. :deal:

10-27-2007, 01:55 PM
Hey Maciej! Dragon is so cute. It's poze is good too. Nice job!
Looking for the final! Good luck! Cheers!

10-27-2007, 09:27 PM
Keep up this good work, can't wait to see the final post on monday!

10-28-2007, 08:09 AM (

Almost done :) need to correct some details and establish the final color palette.

10-28-2007, 08:15 AM
coolkonrad - thx :) I have 99% done, the last 1% is just detail settings :bounce:

ashiataka - thank you, glad you like the overall work :)

chaitanyak - thank you for the kind words :)

10-28-2007, 09:29 AM
I like this little dragon. Really cute.

10-28-2007, 01:44 PM
:drool: ooooo Nice touch! :thumbsup:

10-28-2007, 03:12 PM
Hello, its looking good, just one minor thing which I am sure you might have caught already, The tail looks like its been cut off :scream:

I do like the name spike! :thumbsup:

10-28-2007, 05:44 PM (

Final colors, final composition and cropping. Did I forget anything? I hope not but any comments are wlecome :)

10-28-2007, 05:49 PM
Artisan-Hawks - yeah the tail... I had to render the image in few region passes, modo said it have 220M polygons to render :surprised anyway all is done and I`m making now some minor changes in photoshop before posting the full sized 2500x3572 pixels TIF :)

Hiun - thank you :)

authentic - thx, glad you like spike :)

10-28-2007, 08:19 PM (

In the land of Dordor are living many creatures, there are elves, dwarves and dragons. Some are dangerous, some are ferocious and some are... odd. One of them called Spike (we don`t know who could have had a pet dragon, almost humans which approched dragons just died) gathers in his nest clocks from all the region. We don`t know for what obscure reason he have this strage behaviour. Maybe clocks makes a sound he likes, maybe he thinks it`s eggs?

Thanks everybody for help, support and feedback.
This image is a tribute to one of my favourites illustrators: Rodney Matthews.

Tech info: modeling, texturing and rendering done in Luxology modo, final colors and retouch done in Adobe Photoshop.

10-28-2007, 08:30 PM
Hey, congratulations to you too!. Cool dragon. :beer:
Rodney Mathews has always been one of my favourite artists. I wish you the best of lucks on the judging.

10-28-2007, 10:02 PM
Hey Maciej! Your dragon is very cute, nice story and Congratulations!
You did it very well, I wish you good luck! Cheers!

10-29-2007, 09:18 AM
ashiataka - Thank you, good luck to you too :)

Ramitxon - Thx, glad you like the overall image :) After all those years I still love Rodney images :love:

Argh I just read that they extended the deadline :eek: well... but I think I will not change anything... maybe I will add few small details which I wanted to add like little creatures, small stones and more smaller clocks in the nest. What do you think?

10-29-2007, 07:08 PM
Nice final! Gratz! I see that they moved the deadline hehe. Which makes me thinking of doing some slight changes to my entry, or maybe not :-)


10-29-2007, 08:18 PM
coolkonrad - thx, glad you like my final image :) Yeah they moved the deadline, I spent 5 days & nights to close the final image and what... an extended deadline grrr. I`m not sure I` will have the time to change anything... maybe I`ll model and add few clocks... maybe...

11-03-2007, 09:02 AM
I saw the image change a bit background and nest Good work Maciej that Dragon really got a Good face.

11-03-2007, 08:12 PM
scala - thank you, glad you like the image :) I`m thinking about changing the background to a typical fantasy one with a castle on a mount... because the image laks of depth... I will see if I have the time for this :curious:

11-09-2007, 09:55 AM
Hi Maciej,

This is hilarious haha! Such a cute little dragon!:) Congratulations! It’s really fun to watch, great work! The mood on it fit so well the behaviour!:thumbsup:

11-09-2007, 10:47 PM
hehehehe :p congratulations! :applause: love the dragon's expression a lot! :love: great details too! :p good luck with the judging my friend! :thumbsup:

11-10-2007, 12:45 AM
Hey Maciej, really great work mate!! i love the expression of Spike, cool! The whole atmosphere of the image puts a really great "dragon´s land" touch. The texture for the Spike´s wings is amazing!! A wonderful and funny concept, great!! I like a lot. For sure Spike is a odd dragon, but really charming.:)

Congratulations Maciej for this great art work!! and good luck mate!! ... and now is time for a really well deserved cold beers with some tequila shots! :D Cheers my friend!! :beer:

11-10-2007, 07:09 PM (

I have decided to work on the backgro8und in those last contest days. Need comments if this is better or not than the previous one. Thx.

11-10-2007, 07:13 PM
AxelAlonso - thanks alot for the warm words :)

nwiz25 - thank you :bounce:

Ferx - thank you for your kind words. Tequila? Well here we dring vodka caus` the weather is cold :deal:

11-10-2007, 07:54 PM (

A quick update, maybe it`s good to keep the old mountain on the background no?

11-10-2007, 08:31 PM
Yes please :) keep the old mountain, MUCH BETTER!!

11-10-2007, 08:46 PM
There is something about the midground mountains that disturbs me. It is so far removed from the foreground object, and yet it is so close to us. In my opinion the middle ground is too close, it doesn't seem to fit the scene at all. Try pushing it back some more and try to get back some of that feel before you added the mid mountains. I certainly see how much difference it makes adding a mid mountain, but right now it's too much in our face and seems more like an after thought cut and paste. Just make it integrate a lot more. You have something great here, just a little more! :thumbsup:

11-10-2007, 09:53 PM
Hiun - well I thought it looks empty but now it`s too much... difficult to create something which will work with this scene. Maybe keepeing the old mountain will be the best choice :shrug:

11-11-2007, 01:11 AM
I like the old better adds better space and shape to the composition! Maybe :rolleyes: I miss some crystals in the back, to wrap it from a different approach! Only a suggestion! Looks great already!:)

11-11-2007, 06:46 AM
Yes the “old” mountains have more of that Rodney Matthews look, which is great that you captured that look in 3D. A lot of Matthews’ dragons tend to have long thin faces, not that I know all if his work, but you appear to be going for a more humorous expression via a fuller face. Best of luck

11-11-2007, 09:43 PM
Hello my friend, I have to agree with the rest in that the old mountains where much better. :D Dont get the pre-judging jitters and start changing to many things. What you had before was good and worked well! :thumbsup:

11-12-2007, 01:08 AM
haha your image is great! I don´t know why but it reminded me to that game of Super Nintendo, donkey kong country, lol

Good luck to you!!

11-12-2007, 09:52 AM
AxelAlonso - thx, this helps, maybe I`ll put a secondrock with crystals in pre-background and leave the old mountains :curious:

Korendo - thx, yes I don`t want copying Rodney, just inspiring from his style.

Artisan-Hawks - thanks my friend, you`re right, I`ll keep the old mountains.

gG - thx, no idea why it reminds you donkey kong :D

11-12-2007, 09:59 AM
haha I don´t know...maybe the texture or something reminded to a character of the game,:D


11-12-2007, 10:23 PM
gG - Show a game screen one day, I`m curious to see the similarities :D

11-12-2007, 11:27 PM
No, the thing´s no similarity between your work and that game,haha. Only in my mind:D The light and textures of your image made a flashback to myself when I played with that videogame.

And that´s all =)

All right, I´ll take the pill:D

11-13-2007, 12:08 PM
Lol!! :D :D :D

11-13-2007, 12:11 PM (

In the land of Dordor are living many creatures, there are elves, dwarves and dragons. Some are dangerous, some are ferocious and some are... odd. One of them called Spike (we don`t know who could have had a pet dragon, almost humans which approched dragons just died) gathers in his nest clocks from all the region. We don`t know for what obscure reason he have this strage behaviour. Maybe clocks makes a sound he likes, maybe he thinks it`s eggs?

Thanks everybody for help, support and feedback.
This image is a tribute to one of my favourites illustrators: Rodney Matthews.

Tech info: modeling, texturing and rendering done in Luxology modo, final colors and retouch done in Adobe Photoshop.

[this is a repost, I tryed few variations and went back to the final TIF I upload few days ago]

11-13-2007, 04:47 PM
Hey, glad to see those mountians are back :thumbsup: I was just looking at your image and I have an idea, What if in the background beyound the mountians there was a planet, sort of like something you would see off of the film "Pitch Black". I think it would add depth and mystic. :surprised

11-14-2007, 10:02 AM
Artisan-Hawks - Thx my friend, your idea is great but it`s verry late to start adding a planet now. I`ll try and see if it looks ok, if it looks crappy I`ll leave the image like it is now.

11-14-2007, 10:09 AM
LOL, I suppose your right! Man where does all the time go?! :eek:

11-14-2007, 10:10 AM
LOL, I suppose you are right! Man where does all the time go?! :eek:

11-14-2007, 09:36 PM (

In the land of Dordor are living many creatures, there are elves, dwarves and dragons. Some are dangerous, some are ferocious and some are... odd. One of them called Spike (we don`t know who could have had a pet dragon, almost humans which approched dragons just died) gathers in his nest clocks from all the region. We don`t know for what obscure reason he have this strage behaviour. Maybe clocks makes a sound he likes, maybe he thinks it`s eggs?

Thanks everybody for help, support and feedback.
This image is a tribute to one of my favourites illustrators: Rodney Matthews.

Tech info: modeling, texturing and rendering done in Luxology modo, final colors and retouch done in Adobe Photoshop.

[sorry for multiple reposts, this is the final image]

11-14-2007, 10:03 PM
Artisan-Hawks - you was right my friend, the planet adds alot of depth to the image and the mood is much better now :D

Si I updated for the last time my final image, hope the judges will not shoot me down for this :D

Thanks again for all comments and help. Good luck to all! :beer:

11-15-2007, 02:25 PM
Hey Nomad its looking good!:thumbsup: Good luck to you on the judging :deal:

11-16-2007, 04:27 PM
Artisan-Hawks - thx friend, good luck to you too :buttrock:

11-17-2007, 12:25 AM
Hey new one! There’s a planet now nice touch and increase the detail on your world a lot!:D I am very glad to see the great final work from you! Your dragon it’s so very appeal able great skill need it for the success of the entrainment industry! Great Work!:love::applause:

Thanks for the support hope to see you around!:thumbsup:

11-18-2007, 08:24 AM
AxelAlonso - Thank you for the kind words :bounce:

06-18-2008, 02:07 AM
Hi Nomad, congrats about this wip!!! :cool:
Loved!!! I'd like to see the Lemmings too!
I'm a LW user starting with Modo... And I'm happy
to see the result of this combination in your job.
Pedro Jafet

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