1. If I want to render out only the fgmap, can I do it in lower resolution than the actual render would be?
2. Studios using mr as primary renderer and output different passes (framebuffers) either with ctrlbuffer, megatk or else, how can they solve the filtering problem on the buffers caused by mental ray? You may know these artifacts: little pixeldots all over the image where the primary buffer is filtered other than box 1,1.