View Full Version : Outpost - VFX Challenge - illustrativ

03 March 2003, 01:57 PM
ok after long long thinking i have decided to enter. i was gonna enter the first VFX challenge but then chickened out, but im up for this one, this is the first time i have seen so many entries in the VFX challenge thread. Good Luck everyone.

03 March 2003, 03:46 PM
ok i dont know if the image is too big at the moment but if it is ill scale it down.

Original Plate

03 March 2003, 03:53 PM
ok and here is what i plan to add, maybe ill add more but this is all i have so far.

Sketch Plate

and Thanks to unlevel for the webspace.

03 March 2003, 02:30 AM
Wow this looks like it could be extremely impressive! I love how the building dissapears around the corner in the distance! Nice work :applause:

03 March 2003, 02:54 AM
I like your background, great choice. You should be able to do a lot with that one. Good luck

03 March 2003, 03:36 PM
heheh that is the same plate I started with to... but the one I used is mirrored :-D

03 March 2003, 04:30 PM
ok i have modeled a few things so far, so here is an update on 1 of the models. MartinAndersen i see someone else using this same image on here aswell.I've checked out your concept and it looks good, keep up the good work.

skilled vē
03 March 2003, 06:20 PM
i have a feeling this coudl either be great!, or it could be a total blow, but it looks like its gonna be a great peice, good luck

03 March 2003, 05:39 PM
ok , firstly im not dead, still alive and working on the challenge. Here is a update of the second tower that i am working on.

04 April 2003, 11:42 PM
Will add some updates tomorrow, so stay tuned.

04 April 2003, 03:04 AM
Ok Finally i have got something to show. Here is a update on the Probe which will be flying around somewhere.

Closeup Shot

Front Shot

Side Angle

04 April 2003, 03:10 AM
ok here is the First Tower fully complete. So modeling almost done.

04 April 2003, 03:48 AM
Looks nice! I can't really comment on how it's going to look when it's put in the composition, but at the moment the scale of the texture looks a bit big. Could be just me though.

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