View Full Version : Rigging Biped like character in Maya

06 June 2007, 01:27 PM
Can any one help on dis .
If i want to do a rig like biped in Max then how to do it coz in Maya whenever i switch
(ik to fk) or (fk to ik) the rig goes to its bind pose. i know the technique of set keys but is there any other solution where the animator don't have to add keys for dat.

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06 June 2007, 01:27 PM
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