would let me into the solution.
Could you tell me how to rename the entire bip Skeleton ?
I try renaming the root node but only the root node was renamed.
I want to "Settle" the pose for the bip by selecting the entire biped & hit "set key" in the
All is well, but the root node [The diamond shaped handle] sometimes will still change position
for some strange reason.
To compensate, I turn on "Auto Key" & manual move & unmove/rotate & unrotate to set the key
for the diamond handle.
So: how can I set the translation & rotation of the diamond object by a much faster mean ?