View Full Version : reseting the mesh

06 June 2007, 06:13 AM
is there any way in mudbox that you use a brush to repair, the displacement?
in Zbrush you can save a morph, the original mesh, and then if you add to much or to little you can use a morph brush to set that part of the model the same way as you started paiing,
do we have something like that on mudbox?

06 June 2007, 06:40 AM
use layer and the mask brush... ;)

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06 June 2007, 06:40 AM
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