View Full Version : StretchySpine v1.0 for max 4,5

03 March 2003, 02:44 PM

Just finished a stretchy spine setup for max 4,5. basically you move/rotate the white box points.

**note havent implimented twist yet.

right-click savetarget as:


03 March 2003, 06:17 AM
hey eek thanx,

03 March 2003, 06:39 AM
damn you. I need to learn max to try play with all your cool stuff.

03 March 2003, 09:53 AM
Hey doogie,

What software do you use? Maya? Well anyway i looked at some clips of the gollum spine setup working and developed my own. It now incorporates twist and is very stable. Basically its all moving towards a much more stable rig.

I'll post the new rig soon..


03 March 2003, 06:17 PM
Yeah, usin maya. I plan on checking out your tut on facial animation.

Im gunna try and check out the basics of max just to check out your rigs in the future

CGTalk Moderation
01 January 2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.