LC #42 Pipers Alley

View Full Version : Outpost - VFX Challenge - barcode

03-18-2003, 01:58 PM
The start of my thread!

03-18-2003, 02:21 PM
What a cool challenge idea! Posting a quick doodle for now cuz I don't have access to a 3D program for a few more days.

Now, to find a canyon...

03-18-2003, 02:24 PM
Took a bunch of photographs or rocks, water, landscapes and foliage on Saturday, now I'm working on making a canyon image out of them:

04-07-2003, 07:16 PM

04-07-2003, 07:19 PM

04-07-2003, 07:20 PM

04-07-2003, 08:57 PM
Methinks you should paint out this grass, else it'll all look very small;) not that is a bad idea ;) And please loose that PS bevel ;) Keep posting:wip: :thumbsup:

04-19-2003, 01:22 PM

Worked some more on the background plate, a little on the modelling, and got rid of the cheesy bevel - good suggestion azazel!

04-22-2003, 03:40 PM
Gotta agree with Azazel: the grass blows the sense of scale.

I have the exact opposite problem. My backplate is too FAR away, meaning everything looks HUGE on it, or gets swallowed by it.

Looking forward to seeing more!

04-26-2003, 07:47 PM

Got rid of the grass, added more buildings, trying to get this done by tomorrow...

04-27-2003, 01:55 AM

more details...

04-27-2003, 03:55 AM
Looks real good with the green jets ofsetting the orange-red background.

I'd like to be able to see a little more of your efforts in your built geometry, though. You may achieve a better effect with a little more light on your towers, not just dark shapes.:cool:


04-27-2003, 04:35 AM

More modeling work, making the parts that will be animated (steam coming from the two dome buildings, rotating doohickies on each dome). If I have time, I'll also animate the ship flying by with a trail of steam + blinking lights on the towers.

Also, I will be fine tuning the lighting for the final version so more of the geometry shows up. :bounce:

04-27-2003, 08:25 AM

Adding textures and working on the lighting.

04-30-2003, 07:30 PM

Almost done with texturing/ modelling...

05-01-2003, 04:32 AM
Final Version of Outpost

The movie is at the following link

05-01-2003, 05:45 AM
VERY cool, man.

check out mine

Sven7 FInal Movie (


05-02-2003, 01:24 PM
I think you really should get rid of those green lights. They screw up the picture real bad. imho anyway...

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