View Full Version : Outpost - VFX Challenge - barcode

03 March 2003, 01:58 PM
The start of my thread!

03 March 2003, 02:21 PM
What a cool challenge idea! Posting a quick doodle for now cuz I don't have access to a 3D program for a few more days.

Now, to find a canyon...

03 March 2003, 02:24 PM
Took a bunch of photographs or rocks, water, landscapes and foliage on Saturday, now I'm working on making a canyon image out of them:

04 April 2003, 07:16 PM

04 April 2003, 07:19 PM

04 April 2003, 07:20 PM

04 April 2003, 08:57 PM
Methinks you should paint out this grass, else it'll all look very small;) not that is a bad idea ;) And please loose that PS bevel ;) Keep posting:wip: :thumbsup:

04 April 2003, 01:22 PM

Worked some more on the background plate, a little on the modelling, and got rid of the cheesy bevel - good suggestion azazel!

04 April 2003, 03:40 PM
Gotta agree with Azazel: the grass blows the sense of scale.

I have the exact opposite problem. My backplate is too FAR away, meaning everything looks HUGE on it, or gets swallowed by it.

Looking forward to seeing more!

04 April 2003, 07:47 PM

Got rid of the grass, added more buildings, trying to get this done by tomorrow...

04 April 2003, 01:55 AM

more details...

04 April 2003, 03:55 AM
Looks real good with the green jets ofsetting the orange-red background.

I'd like to be able to see a little more of your efforts in your built geometry, though. You may achieve a better effect with a little more light on your towers, not just dark shapes.:cool:


04 April 2003, 04:35 AM

More modeling work, making the parts that will be animated (steam coming from the two dome buildings, rotating doohickies on each dome). If I have time, I'll also animate the ship flying by with a trail of steam + blinking lights on the towers.

Also, I will be fine tuning the lighting for the final version so more of the geometry shows up. :bounce:

04 April 2003, 08:25 AM

Adding textures and working on the lighting.

04 April 2003, 07:30 PM

Almost done with texturing/ modelling...

05 May 2003, 04:32 AM
Final Version of Outpost

The movie is at the following link

05 May 2003, 05:45 AM
VERY cool, man.

check out mine

Sven7 FInal Movie (


05 May 2003, 01:24 PM
I think you really should get rid of those green lights. They screw up the picture real bad. imho anyway...

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