View Full Version : mib_illum_lambert question
06 June 2007, 08:27 PM
-even if u i turn off the ambiant and ambiance value to 0, in the mib_illum_lambert, and i assign a 50% gray map in the diffuse slot, the color is overblown (almost white). So eachtime i want to assign a diffuse map to the lambert shader, i have to lower the brightness it in Photoshop 50 or 100%. Wich is very anoying.