View Full Version : Character Female bunny

03 March 2003, 08:19 PM
Female bunny 1016 polygons



Flat (512x512) :

Shotgun for Female bunny
150 polygons

Flat (256x256) :


03 March 2003, 08:35 PM
This is good, i like the flat textures, but for some reason when i look at the model from the whole front view her hat looks like red hair.

I think theirs some stretching at her shins.

The gun & texture are sweet for being low poly, the detail adds weight to the model and brings that extra ooomhph but from the below shot of the gun it looks blurry.

Great stuff.

Gonna check out yur site now;).


03 March 2003, 10:06 PM
lol, it looks freaky. don't think you need the gun ;) .

i think the legs are WAAAAAY too big.

all the polygons are concentrated at the top of the model,

so the legs look unfinished and... unfitting?

if you make it smaller, and maybe add some boots or

some other kinda footware, it would look a lot more detailed.

the tail could use more polygons, btw.

and the texture on the back of the lower leg

and the kneecaps are really awkward...

great job on the modelling tho. :thumbsup:

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01 January 2006, 05:00 PM
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