View Full Version : 3d-brush: the shortest way to detail...

05 May 2007, 02:13 PM
You can ask: Why is 3D-brush program necessary when there are such programs as Zbrush or Mudbox? 3D-brush is not intended to make a man out of sphere or cub. The main aim of the program is detailing and texturing the object already shaped in other 3D-packet. You work on detailing level equal to 3 to 5 millions of polygons. Operating speed of editing and viewing objects has grown bigger because of using a map of normals instead of geometrical splitting. It is well-known that it is easy to shape the object it takes several hours. But detailing and texturing is long process taking 3 to 10 times more time then modeling a draft itself. 3D-brush is made to make this part of technological process faster. The program contains options for sculptural modeling so that change of shape could also be possible. But the main function is detailing. (

08 August 2007, 10:01 PM
3D-Brush development team announces a contest ( for the best model detailed in 3D-Brush.
The best models will be displayed in 3D-Brush gallery. Their creators will receive a discount for the release version that is at hand.
The three winners will win the release version of 3D-Brush as a gift.
The best artworks will be used in trailers and the 3D-Brush promotion at popular web sites and forums dedicated to 3D design.
When the screenshots of the model (work) will be published, the information of it's creator will be put in the corner as well: name and contacts (his summary web site, email etc.)
Send us your works (screenshots or models) to with subject "Contest". Indicate your name and link to your web site in your letter. Restriction for the models is that they should not be of erotic kind.
The voting will be performed right before the release.

08 August 2007, 11:41 PM
No Offence but what does 3D Brush have to do with Vue?

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08 August 2007, 11:41 PM
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