View Full Version : Outpost - VFX Challenge - MankTank
03 March 2003, 05:38 AM
This is my first challenge/WIP :) Just found the image, and spent 5 min visually brainstorming...
This should be fun! :)
03 March 2003, 07:08 AM
I decided to change the canyon image. There's just NO focus here. The way the canyon is laid out lends itself to spreading the structures out across great perceivable distances, and the whole composition suffers. I've already found another image that shouldn't suffer from this problem....sketching on it now, will post tomorrow.
03 March 2003, 03:20 PM
i still like the first one quite a lot....
03 March 2003, 08:33 PM
Does anyone else agree? It turns out someone else is using the new image i was going to use and im not sure if thats cool or not. Please let me know if I should continue with this one.
03 March 2003, 08:42 PM
well show us your new image!
03 March 2003, 08:48 PM
Althoug i havenīt seen the other image i like the first one, it is very "spacious/wide" and has a good light. If i were you, i would try to join all the structures in a more enclosed and tide design.
Nice ideas you have there.
My thread on Outpost - VFX Challenge (http://www.cgtalk.com/showthread.php?s=&threadid=50180)
01 January 2006, 05:00 PM
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