View Full Version : PERFORMANCE- how many polys can you have?

05 May 2007, 05:42 PM
Hey guys/gals

In my pc.

Pentium dual core 3.2 Ghz
nvidia Gforce
2048 MB Ram
Windows xp 32bit system

I can get to about 500k to 600k smooth as butter sculpting, after that it begin to slow down a 1.5 million is very VERY slow.

-How many polys can you have on the viewport at the same time with smooth as butter sculpting and fast interaction?

-And what´s your system specs?


05 May 2007, 04:03 PM
which geforce?

i have a gf 7600 gt, 1 gig of ram and an athlon 64 3200+ and i have enough fps to sculpt to about 3 million polys.

05 May 2007, 01:03 AM
thanks for the answer Paul, i have a Geforce 7900 GS.

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