View Full Version : Using 3Ds max camera with xstream

05 May 2007, 07:56 AM
Seems everytime I launch the vue xstream interface, vue wants to make its own camera and seems no matter what I do, it will not recognize pre-existing max cameras in the scene.

05 May 2007, 01:55 PM
That means you have two cameras in the scene, right? So when you open your interface and the vue camera is active, just change the view to your original camera. It should render the vue stuff correctly.

05 May 2007, 06:51 PM
doesnt seem to work. Also, i've been told to try the vue synch plug in but that doesnt work with max9. Gives me an error that the plug in is not made for this version.

05 May 2007, 10:29 PM
In the xStream plugin options you can decide if you want the Vue camera to become the default camera. Uncheck this option ( don't ask me where to find it, I use Cinema4D!)

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05 May 2007, 10:29 PM
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