View Full Version : interpenetrating meshes

05 May 2007, 08:18 PM
Hi crew! I have a noob question.

Well, I have an animation with coffee grains falling down on a wooden table. At this point Im ok. The problem is: the grain meshes are interpenetrating each other, so, what is the problem ? could someone elp me on that thing?

thanx in advance!

05 May 2007, 09:04 PM
Excluding Thinking Particles, max does not do interparticle collisons or mesh based collisons.

your chioces are: use a collison offset based on grain scale method, using Box 3 or scripting, Bake out animation and pipe into reactor.
Or use TP, but not everyone has access to it.


05 May 2007, 11:07 PM
Keep apart will do it too.

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05 May 2007, 11:07 PM
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