View Full Version : Bind pose for constraints? (zeroing out)

05 May 2007, 03:51 PM
Is there a way to automatically store the original default pose for a rig's constraints -- within the rig (a la bindpose for the skeleton)?

I know how to do this with pose2shelf, reading in animation of a default pose etc. -- but I'm interested in having it stored within each rig. Is this possible?

Any help is appreciated -- thanks ahead of time!

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05 May 2007, 03:51 PM
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