I'm trying to debug a scene in maya 7.0, the problem is as allways the render time with MR.
In this moment the render time is 5 hours per frame, resollution 720x1280 FG with 256 rays and GI activated.
In the process of optimizing the scene I tell MR to show all the messeges in command line mode so I found that it's having problems with some nodes.
All my Place2DTexture and VertexUV are somehow making conflicts for MR.
Does anybody know how can I solve it??:sad: