View Full Version : LW Textures to Maya?
05 May 2007, 04:30 PM
I have exported a LW model to .obj and I used Mike Green's material exporter to export the material (no textures) to Maya format (.mtl). I'm able to open the obj in Maya. The individual surfaces show up in the Hypergraph as shadingEngine Nodes. Can someone tell me how to import the material into Maya and assign it to the surfaces of the mesh?