05 May 2007, 09:57 PM
Creates a new animated camera which tracks the selected object/s. It serves the purpose of quickly animating a camera so that you can create a preview to check the movement of a character/s. Keeps your objects (eg. animated character) in full view, and in the center of the viewport throughout the animation time range, like an 'animated zoom extents selected'.
Earlier, I used to link a camera to the pelvis of the character to track , but it used to be annoying because you completely lose the up/down and rotation of the pelvis, hence the script.
Usage: Select the object/objects you need the camera to track (eg. skinned mesh of a character) and click 'Create AutoCam'
download page (http://www.aaachooo.com/Maxscript_Details/maxscripts_AutoCam.html)