View Full Version : TrueArt's Node Library v0.13 has been released!

TrueArt Support
05 May 2007, 01:19 PM

We just added couple new nodes to library:

- Split Material node. It does reverse work to Make Material. You can take pre-made material split it to channels, modify and/or ignore them, and connect to Make Material and plug it to Material input in Surface node. Useful for learning how material works.

- Normal Pass node. It reads spot normal in world coordinates space and converts it to color space. It should be connected to Diffuse Shading input in Surface node.

- Normal Pass shader. Similar to Normal Pass node, but implemented as shader.

- Setup Normal Pass tool. It scans the all objects in scene, the all surfaces, and applies Normal Pass shader in one click. (

Best Regards!

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05 May 2007, 01:19 PM
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