First off, im new to rigging so sorry in advance for any technilogical stupidity! I have been working on a character to supplement my showreel and I and having problems creating working blend shapes for my head. When I create my blend shapes on my base mesh the blend itself does appear to work however the when I try and move the rig with a blend active the head mesh does not follow the rig. Here is an image to help illustrate what im gibbering about.
I have tried altering the order of the input operations on the base head mesh but this did not help. Any advice would be appreciated. I could also send the rig to anyone who would be willing to take a look at it. Thanks