View Full Version : how to modify a biped?

05 May 2007, 01:34 PM
I created a biped from systems-> biped, and now i want to skin the model to the biped, is there some way to modify the biped(make his arms bigger and change the size of other parths) so that i dont have to adjust ALL of the envelopes as i do now?

Mr. D
05 May 2007, 05:24 PM

build biped
goto motion panel
put biped in figure mode

mr. d

05 May 2007, 09:48 PM
If you have already skinned a character, and then you need to adjust length of bones, use this:
In the skin modifier, in 'advance paramerters' you have an option called 'always deform'
Switch off 'always deform', and then adjust the lengths of the bones/biped
After bone adjustments, turn on 'always deform'

CGTalk Moderation
05 May 2007, 09:48 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.