LC #42 Pipers Alley

View Full Version : smoothing problem

04-27-2007, 11:09 AM
hi everyone!
I have a problem that's driving me crazy, and I suspect there's an easy solution to it that
just eludes me at the moment.

I'm working at a framework which should have a smooth curve (horizontally at the pic
below), and also a square cross-section and sharp edges where the struts meet. I
would usually insert loops near edges I want to stay sharp and then smooth the mesh.
The problem: When inserting those edges I get too many loops where the struts meet,
resulting in dents after smoothing. creating a bevel instead of loops also didn't work, the bevel tool fails where 3 edges meet, resulting in triangular faces.

At the moment I'm trying to adjust vertices to conceal the dents as good as possible,
but that takes much time. is there a simple solution for this?
thanks in advance,

10-15-2007, 09:41 PM
Sorry, but I won't be able to help you if you don't post the picture.
I mean, can you post it, it would help loads

11-25-2007, 09:17 PM
Is this what you mean?

CGTalk Moderation
11-25-2007, 09:17 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.