XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : NHM Challenge Bhavika

04-18-2007, 12:46 PM

Im a beginner and doing this for the first time. Im completely amazed by the speed and quality of work already done for this challenge.Posting work in progress.I would really appreciate feedback and comments for this as this is a huge learning experience for me.
Hope to finish this soon.

04-18-2007, 02:34 PM
Good job for a first timer :D one thing that really helped me clean the floor was just ripping the old one up and laying down a new one. Painting it flat on a layer then using your free transform to get it into perspective.

Keep it up :D


04-18-2007, 02:54 PM
good job so far. You can save some work on the floor by throwing a duplicate selection of it through the high pass filter ;) .

05-01-2007, 05:16 PM

I have finally managed to sort of clean this plate.Since this is my first attempt ,it took me a long time to do this.I got really confused about the corners of the arches and the points where the arches meet the floor.There is some more clean up left on this but I just wanted to post this so that I could get some advice on how to go about the next bit.
Thanks a lot

Great Work by everyone. Its truly an honour to take part in a challenge with such talented artists.

05-06-2007, 11:59 AM
can you put off the lights!

05-12-2007, 07:19 AM
thats good job to start with...... wishing u all the best........


05-29-2007, 12:14 PM
still needs a lot more work.I hope I can finish this in time.Thanks for all the helpful comments and suggestions.
Great work everyone.

05-29-2007, 12:42 PM
very original and nice approach! maybe if u try to define more the museum and also try to eliminate the empty space on the top half (by putting some elements or just to crop it ) it will be perfect.

05-29-2007, 04:31 PM
mos def a great idea havin' it underwater.
are you planning to crunch it up a bit and make it more crispy
or you wanna leave it blurry like this? quite original.

05-29-2007, 06:55 PM
Very nice idea, I think when you add the fine details its going to work very well.

05-30-2007, 05:58 AM
Oh, very daring move to put it underwater. I think you've got a great feel for the space even though I think the building is sort of becoming secondary to the composition. Great stuff!

05-30-2007, 11:14 AM
Ditto, nice idea. I look forward to seeing the finish.
Showing more of the left side wall would be interesting.

05-31-2007, 07:24 AM
to much fish make it less clear the water little so that the base[building] come out slightly.
show wavey lights on structure.

05-31-2007, 09:15 AM
Good start! I curious to see how this turns out. :)

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