View Full Version : [HELP] FinalRender Stage2 - Setup for HUGE animation

04 April 2007, 09:25 AM
Hi there, I`m very curios if is FinalRender Stage2 suitable for rendering animation from scene like this :

500k-1M polys containg huge detailed terrain ( terrain map texture 20k X 10k px) with detailed roadways/highways, moving cars on them ( car ~ 20k-30k poly ), and fly-by camera over them.
Output sizes are PAL (640x480) & HD (853x480)
Which FinalRender S2 GI`s is best for such animation ?

And how`s for its network distribution rendering ? - if one machine from render pool fail, can that machine reconnect and continue in rendering ?

The render pool contains for now 4 x Core2Duo E6600 & 2GB RAM.

Thanks a lot for Your feedbacks.


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04 April 2007, 09:25 AM
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