500k-1M polys containg huge detailed terrain ( terrain map texture 20k X 10k px) with detailed roadways/highways, moving cars on them ( car ~ 20k-30k poly ), and fly-by camera over them.
Output sizes are PAL (640x480) & HD (853x480)
Which FinalRender S2 GI`s is best for such animation ?
And how`s for its network distribution rendering ? - if one machine from render pool fail, can that machine reconnect and continue in rendering ?
The render pool contains for now 4 x Core2Duo E6600 & 2GB RAM.
Thanks a lot for Your feedbacks.