View Full Version : Game Art Comp #3: (SuperS51) (FF8 Red Giant)

03 March 2003, 08:37 PM
My entry for the Game Art Competition, the Red Giant from FF8. He's essentially a larger red version of the standard Iron Giant.

03 March 2003, 09:48 PM
Looks good Google around for it to make it better.

Looks weird somewhere i just can't put my finger on it.

Are you going to place his sword in his hand? Or you used all the 2500 poly's?


03 March 2003, 10:05 PM
He's at 2496 right now, I guess the sword will have to be a prop for the beauty render.

03 March 2003, 11:53 PM
*lol* yet, another Final Fantasy entry :bounce:

Can you post a Refrence pic?

Oh and I'm sure you can cut a lot of polys. In his Hands for example. His Feet are VERY heavy too. Are his eyes a texture? Because if they aren't, this is a possibilty too...

The eqipment as props for the beauty render smells like kinda cheating to me :shame:

03 March 2003, 12:25 AM
Updated picture, I lowered the shoulders and made the chest bigger.

Reference pic:

I'm in the process of removing some polies from the feet and arms. The hands are about 40 polies each, not much to take away there. If I can get enough polies, I'd like to add some more detail to the chest and back.

03 March 2003, 02:39 AM

Fixed the pose of the legs, added some musculature to the arms, managed to drop the polycount to 2200 from 2490.

03 March 2003, 04:16 AM
Now add that sword.

An start skinning it's almost time. :).

03 March 2003, 09:06 AM
Very good. I think you could go even further but the deadline comes nearer. One thing I've noticed - the feet are not pointy enough. They are much larger in the Original. Looks kinda unstable now. Might be also just the perspective.

03 March 2003, 02:59 PM

Made the legs larger in proportion to the rest of the body. As soon as I finish making the sword, I start texturing.

03 March 2003, 08:52 AM
hey hows this one coming? slap that texture on it! :p and submit before the comp ends. nice model, if the texture is as highquality youll have an excellent entry!


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