View Full Version : Tutorials: Gamecharacter Modelling in Max???

03 March 2003, 12:05 PM
Hello everyone

I am seeking for some good and easy understandable tutorials for gamecharacter modelling. I already have some basic skills in Max.
Would be nice, if anybody ouf you great gamemodel designers could post some of the tutorials he used for starting. Thanks in advice :beer:


03 March 2003, 03:52 PM
The only low poly modelling tutorial I used for max was one made by ZeroCartin. Rather simplistic, but it'll help you out for now, all the other tutorials I found were on high poly modelling and I just applied some the principles I learned there to help me create more poly conservative models.

After you've mastered the tutorial, just look at other peoples models, (preferably those of a greater skill level than you), and try to figure out how they put together their models, that will also help you improve.

03 March 2003, 03:54 PM
:thumbsup: Thanks a lot Temporal, that was exactly the thing I was looking for! Great site!!!

03 March 2003, 08:19 PM
here is a modeling tut i wrote

03 March 2003, 11:37 PM
Originally posted by Poopinmymouth
here is a modeling tut i wrote

your tut = great, simple


03 March 2003, 06:33 PM
:thumbsup: :thumbsup: :thumbsup:
Great tut! But isn't it a bit highpoly for some parts???

CGTalk Moderation
01 January 2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.