View Full Version : Channels and Simple Tone Mapping shader

04 April 2007, 10:02 PM
Anyone else notice that XSI Channels and the Simple Tone Mapping lens shader don't work together? Maybe I'm just tired.

04 April 2007, 10:05 PM
Seems to me that they don't. I am tired too, tho.
04 April 2007, 02:41 PM
if you output 'channels' it's because you're going to post process them ?
then you should apply tonemapping also at that stage.
didn't have time to test the hdr support in fxtree with v6.0, if that works finally, I have a couple of tonemappers to share. eventually you can use a ctrl.buffer output shader to tonemap also seconday framebuffers as they come out from rendering.


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04 April 2007, 02:41 PM
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